Learning Skill-Attributes for Transferable Assessment in Video

Fuente: arXiv
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Autori principali: Ashutosh, Kumar, Grauman, Kristen
Natura: Preprint
Pubblicazione: 2025
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author Ashutosh, Kumar
Grauman, Kristen
author_facet Ashutosh, Kumar
Grauman, Kristen
contents Skill assessment from video entails rating the quality of a person's physical performance and explaining what could be done better. Today's models specialize for an individual sport, and suffer from the high cost and scarcity of expert-level supervision across the long tail of sports. Towards closing that gap, we explore transferable video representations for skill assessment. Our CrossTrainer approach discovers skill-attributes, such as balance, control, and hand positioning -- whose meaning transcends the boundaries of any given sport, then trains a multimodal language model to generate actionable feedback for a novel video, e.g., "lift hands more to generate more power" as well as its proficiency level, e.g., early expert. We validate the new model on multiple datasets for both cross-sport (transfer) and intra-sport (in-domain) settings, where it achieves gains up to 60% relative to the state of the art. By abstracting out the shared behaviors indicative of human skill, the proposed video representation generalizes substantially better than an array of existing techniques, enriching today's multimodal large language models.
format Preprint
id arxiv_https___arxiv_org_abs_2511_13993
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Learning Skill-Attributes for Transferable Assessment in Video
Ashutosh, Kumar
Grauman, Kristen
Computer Vision and Pattern Recognition
Skill assessment from video entails rating the quality of a person's physical performance and explaining what could be done better. Today's models specialize for an individual sport, and suffer from the high cost and scarcity of expert-level supervision across the long tail of sports. Towards closing that gap, we explore transferable video representations for skill assessment. Our CrossTrainer approach discovers skill-attributes, such as balance, control, and hand positioning -- whose meaning transcends the boundaries of any given sport, then trains a multimodal language model to generate actionable feedback for a novel video, e.g., "lift hands more to generate more power" as well as its proficiency level, e.g., early expert. We validate the new model on multiple datasets for both cross-sport (transfer) and intra-sport (in-domain) settings, where it achieves gains up to 60% relative to the state of the art. By abstracting out the shared behaviors indicative of human skill, the proposed video representation generalizes substantially better than an array of existing techniques, enriching today's multimodal large language models.
title Learning Skill-Attributes for Transferable Assessment in Video
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.13993