iGaussian: Real-Time Camera Pose Estimation via Feed-Forward 3D Gaussian Splatting Inversion
Fuente:
arXiv
Saved in:
| Main Authors: | Wang, Hao, Zhao, Linqing, Xu, Xiuwei, Lu, Jiwen, Yan, Haibin |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Pseudo Depth Meets Gaussian: A Feed-forward RGB SLAM Baseline
by: Zhao, Linqing, et al.
Published: (2025)
by: Zhao, Linqing, et al.
Published: (2025)
EmbodiedSAM: Online Segment Any 3D Thing in Real Time
by: Xu, Xiuwei, et al.
Published: (2024)
by: Xu, Xiuwei, et al.
Published: (2024)
Camera Pose Refinement via 3D Gaussian Splatting
by: Hao, Lulu, et al.
Published: (2025)
by: Hao, Lulu, et al.
Published: (2025)
Anyview: Generalizable Indoor 3D Object Detection with Variable Frames
by: Wu, Zhenyu, et al.
Published: (2023)
by: Wu, Zhenyu, et al.
Published: (2023)
PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting
by: Hong, Sunghwan, et al.
Published: (2024)
by: Hong, Sunghwan, et al.
Published: (2024)
iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching
by: Sun, Yuan, et al.
Published: (2023)
by: Sun, Yuan, et al.
Published: (2023)
AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors
by: Zhang, Xiaoxue, et al.
Published: (2026)
by: Zhang, Xiaoxue, et al.
Published: (2026)
F4Splat: Feed-Forward Predictive Densification for Feed-Forward 3D Gaussian Splatting
by: Kim, Injae, et al.
Published: (2026)
by: Kim, Injae, et al.
Published: (2026)
JOGS: Joint Optimization of Pose Estimation and 3D Gaussian Splatting
by: Yang, Xianben, et al.
Published: (2025)
by: Yang, Xianben, et al.
Published: (2025)
UFV-Splatter: Pose-Free Feed-Forward 3D Gaussian Splatting Adapted to Unfavorable Views
by: Fujimura, Yuki, et al.
Published: (2025)
by: Fujimura, Yuki, et al.
Published: (2025)
Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
by: Chatterjee, Devdoot, et al.
Published: (2026)
by: Chatterjee, Devdoot, et al.
Published: (2026)
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting
by: Shi, Duochao, et al.
Published: (2025)
by: Shi, Duochao, et al.
Published: (2025)
Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting
by: Moreau, Arthur, et al.
Published: (2025)
by: Moreau, Arthur, et al.
Published: (2025)
ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting
by: Li, Yuke, et al.
Published: (2026)
by: Li, Yuke, et al.
Published: (2026)
AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting
by: Bui, Minh-Quan Viet, et al.
Published: (2026)
by: Bui, Minh-Quan Viet, et al.
Published: (2026)
DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstruction
by: Jiang, Fuzhen, et al.
Published: (2026)
by: Jiang, Fuzhen, et al.
Published: (2026)
AdvSplat: Adversarial Attacks on Feed-Forward Gaussian Splatting Models
by: Qiao, Yiran, et al.
Published: (2026)
by: Qiao, Yiran, et al.
Published: (2026)
ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views
by: Lu, Xiaohan, et al.
Published: (2025)
by: Lu, Xiaohan, et al.
Published: (2025)
GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens
by: Itkin, Roni, et al.
Published: (2026)
by: Itkin, Roni, et al.
Published: (2026)
Memory-based Adapters for Online 3D Scene Perception
by: Xu, Xiuwei, et al.
Published: (2024)
by: Xu, Xiuwei, et al.
Published: (2024)
DenoiseSplat: Feed-Forward Gaussian Splatting for Noisy 3D Scene Reconstruction
by: Jiang, Fuzhen, et al.
Published: (2026)
by: Jiang, Fuzhen, et al.
Published: (2026)
360-GeoGS: Geometrically Consistent Feed-Forward 3D Gaussian Splatting Reconstruction for 360 Images
by: Yao, Jiaqi, et al.
Published: (2026)
by: Yao, Jiaqi, et al.
Published: (2026)
Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling
by: Liu, Zhening, et al.
Published: (2025)
by: Liu, Zhening, et al.
Published: (2025)
Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splatting
by: Wang, Yiming, et al.
Published: (2025)
by: Wang, Yiming, et al.
Published: (2025)
GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting
by: Liu, Changkun, et al.
Published: (2024)
by: Liu, Changkun, et al.
Published: (2024)
AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting
by: Xing, Mingwei, et al.
Published: (2026)
by: Xing, Mingwei, et al.
Published: (2026)
VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction
by: Wang, Weijie, et al.
Published: (2025)
by: Wang, Weijie, et al.
Published: (2025)
Feed-Forward Gaussian Splatting from Sparse Aerial Views
by: Wu, Dongli, et al.
Published: (2026)
by: Wu, Dongli, et al.
Published: (2026)
SR3R: Rethinking Super-Resolution 3D Reconstruction With Feed-Forward Gaussian Splatting
by: Feng, Xiang, et al.
Published: (2026)
by: Feng, Xiang, et al.
Published: (2026)
Z-Order Transformer for Feed-Forward Gaussian Splatting
by: Wang, Can, et al.
Published: (2026)
by: Wang, Can, et al.
Published: (2026)
PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting
by: Zhang, Cheng, et al.
Published: (2024)
by: Zhang, Cheng, et al.
Published: (2024)
SGLoc: Semantic Localization System for Camera Pose Estimation from 3D Gaussian Splatting Representation
by: Xu, Beining, et al.
Published: (2025)
by: Xu, Beining, et al.
Published: (2025)
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
by: Lee, Suyoung, et al.
Published: (2024)
by: Lee, Suyoung, et al.
Published: (2024)
SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction
by: Zhang, Zicheng, et al.
Published: (2026)
by: Zhang, Zicheng, et al.
Published: (2026)
SmallGS: Gaussian Splatting-based Camera Pose Estimation for Small-Baseline Videos
by: Yao, Yuxin, et al.
Published: (2025)
by: Yao, Yuxin, et al.
Published: (2025)
SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
by: Herau, Quentin, et al.
Published: (2026)
by: Herau, Quentin, et al.
Published: (2026)
PreF3R: Pose-Free Feed-Forward 3D Gaussian Splatting from Variable-length Image Sequence
by: Chen, Zequn, et al.
Published: (2024)
by: Chen, Zequn, et al.
Published: (2024)
IGL-Nav: Incremental 3D Gaussian Localization for Image-goal Navigation
by: Guo, Wenxuan, et al.
Published: (2025)
by: Guo, Wenxuan, et al.
Published: (2025)
Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting
by: Lao, Yixing, et al.
Published: (2026)
by: Lao, Yixing, et al.
Published: (2026)
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
by: Jiang, Lihan, et al.
Published: (2025)
by: Jiang, Lihan, et al.
Published: (2025)
Similar Items
-
Pseudo Depth Meets Gaussian: A Feed-forward RGB SLAM Baseline
by: Zhao, Linqing, et al.
Published: (2025) -
EmbodiedSAM: Online Segment Any 3D Thing in Real Time
by: Xu, Xiuwei, et al.
Published: (2024) -
Camera Pose Refinement via 3D Gaussian Splatting
by: Hao, Lulu, et al.
Published: (2025) -
Anyview: Generalizable Indoor 3D Object Detection with Variable Frames
by: Wu, Zhenyu, et al.
Published: (2023) -
PF3plat: Pose-Free Feed-Forward 3D Gaussian Splatting
by: Hong, Sunghwan, et al.
Published: (2024)