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Autori principali: Zhou, Dingkun, Chan, Patrick P. K., Wu, Hengxu, Zheng, Shikang, Huang, Ruiqi, Zhao, Yuanjie
Natura: Preprint
Pubblicazione: 2025
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Accesso online:https://arxiv.org/abs/2511.16020
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author Zhou, Dingkun
Chan, Patrick P. K.
Wu, Hengxu
Zheng, Shikang
Huang, Ruiqi
Zhao, Yuanjie
author_facet Zhou, Dingkun
Chan, Patrick P. K.
Wu, Hengxu
Zheng, Shikang
Huang, Ruiqi
Zhao, Yuanjie
contents Deep neural networks used for human detection are highly vulnerable to adversarial manipulation, creating safety and privacy risks in real surveillance environments. Wearable attacks offer a realistic threat model, yet existing approaches usually optimize textures frame by frame and therefore fail to maintain concealment across long video sequences with motion, pose changes, and garment deformation. In this work, a sequence-level optimization framework is introduced to generate natural, printable adversarial textures for shirts, trousers, and hats that remain effective throughout entire walking videos in both digital and physical settings. Product images are first mapped to UV space and converted into a compact palette and control-point parameterization, with ICC locking to keep all colors printable. A physically based human-garment pipeline is then employed to simulate motion, multi-angle camera viewpoints, cloth dynamics, and illumination variation. An expectation-over-transformation objective with temporal weighting is used to optimize the control points so that detection confidence is minimized across whole sequences. Extensive experiments demonstrate strong and stable concealment, high robustness to viewpoint changes, and superior cross-model transferability. Physical garments produced with sublimation printing achieve reliable suppression under indoor and outdoor recordings, confirming real-world feasibility.
format Preprint
id arxiv_https___arxiv_org_abs_2511_16020
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Physically Realistic Sequence-Level Adversarial Clothing for Robust Human-Detection Evasion
Zhou, Dingkun
Chan, Patrick P. K.
Wu, Hengxu
Zheng, Shikang
Huang, Ruiqi
Zhao, Yuanjie
Computer Vision and Pattern Recognition
Artificial Intelligence
Deep neural networks used for human detection are highly vulnerable to adversarial manipulation, creating safety and privacy risks in real surveillance environments. Wearable attacks offer a realistic threat model, yet existing approaches usually optimize textures frame by frame and therefore fail to maintain concealment across long video sequences with motion, pose changes, and garment deformation. In this work, a sequence-level optimization framework is introduced to generate natural, printable adversarial textures for shirts, trousers, and hats that remain effective throughout entire walking videos in both digital and physical settings. Product images are first mapped to UV space and converted into a compact palette and control-point parameterization, with ICC locking to keep all colors printable. A physically based human-garment pipeline is then employed to simulate motion, multi-angle camera viewpoints, cloth dynamics, and illumination variation. An expectation-over-transformation objective with temporal weighting is used to optimize the control points so that detection confidence is minimized across whole sequences. Extensive experiments demonstrate strong and stable concealment, high robustness to viewpoint changes, and superior cross-model transferability. Physical garments produced with sublimation printing achieve reliable suppression under indoor and outdoor recordings, confirming real-world feasibility.
title Physically Realistic Sequence-Level Adversarial Clothing for Robust Human-Detection Evasion
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2511.16020