NaTex: Seamless Texture Generation as Latent Color Diffusion
Fuente:
arXiv
Saved in:
| Main Authors: | Lai, Zeqiang, Zhao, Yunfei, Zhao, Zibo, Yang, Xin, Huang, Xin, Huang, Jingwei, Yue, Xiangyu, Guo, Chunchao |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
LATTICE: Democratize High-Fidelity 3D Generation at Scale
by: Lai, Zeqiang, et al.
Published: (2025)
by: Lai, Zeqiang, et al.
Published: (2025)
FlexiTex: Enhancing Texture Generation via Visual Guidance
by: Jiang, DaDong, et al.
Published: (2024)
by: Jiang, DaDong, et al.
Published: (2024)
Unleashing Vecset Diffusion Model for Fast Shape Generation
by: Lai, Zeqiang, et al.
Published: (2025)
by: Lai, Zeqiang, et al.
Published: (2025)
RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis
by: Feng, Yifei, et al.
Published: (2025)
by: Feng, Yifei, et al.
Published: (2025)
Elastic Diffusion Transformer
by: Wang, Jiangshan, et al.
Published: (2026)
by: Wang, Jiangshan, et al.
Published: (2026)
X-Part: high fidelity and structure coherent shape decomposition
by: Yan, Xinhao, et al.
Published: (2025)
by: Yan, Xinhao, et al.
Published: (2025)
SeqTex: Generate Mesh Textures in Video Sequence
by: Yuan, Ze, et al.
Published: (2025)
by: Yuan, Ze, et al.
Published: (2025)
DiffTex: Differentiable Texturing for Architectural Proxy Models
by: Xiong, Weidan, et al.
Published: (2025)
by: Xiong, Weidan, et al.
Published: (2025)
TexEditor: Structure-Preserving Text-Driven Texture Editing
by: Zhao, Bo, et al.
Published: (2026)
by: Zhao, Bo, et al.
Published: (2026)
Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets
by: Hunyuan3D, Team, et al.
Published: (2025)
by: Hunyuan3D, Team, et al.
Published: (2025)
NI-Tex: Non-isometric Image-based Garment Texture Generation
by: Shan, Hui, et al.
Published: (2025)
by: Shan, Hui, et al.
Published: (2025)
LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context
by: Bao, Jingzhi, et al.
Published: (2025)
by: Bao, Jingzhi, et al.
Published: (2025)
Hunyuan3D 2.5: Towards High-Fidelity 3D Assets Generation with Ultimate Details
by: Lai, Zeqiang, et al.
Published: (2025)
by: Lai, Zeqiang, et al.
Published: (2025)
CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation
by: Liu, Chenyu, et al.
Published: (2025)
by: Liu, Chenyu, et al.
Published: (2025)
TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation
by: Lu, Ziteng, et al.
Published: (2026)
by: Lu, Ziteng, et al.
Published: (2026)
TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization
by: Wu, Jinbo, et al.
Published: (2024)
by: Wu, Jinbo, et al.
Published: (2024)
TexSliders: Diffusion-Based Texture Editing in CLIP Space
by: Guerrero-Viu, Julia, et al.
Published: (2024)
by: Guerrero-Viu, Julia, et al.
Published: (2024)
GenesisTex: Adapting Image Denoising Diffusion to Texture Space
by: Gao, Chenjian, et al.
Published: (2024)
by: Gao, Chenjian, et al.
Published: (2024)
PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture
by: Wei, Xiaokang, et al.
Published: (2025)
by: Wei, Xiaokang, et al.
Published: (2025)
Scaling Mesh Generation via Compressive Tokenization
by: Weng, Haohan, et al.
Published: (2024)
by: Weng, Haohan, et al.
Published: (2024)
GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation
by: Lu, Jiawei, et al.
Published: (2024)
by: Lu, Jiawei, et al.
Published: (2024)
HY3D-Bench: Generation of 3D Assets
by: Hunyuan3D, Team, et al.
Published: (2026)
by: Hunyuan3D, Team, et al.
Published: (2026)
Tex4D: Zero-shot 4D Scene Texturing with Video Diffusion Models
by: Bao, Jingzhi, et al.
Published: (2024)
by: Bao, Jingzhi, et al.
Published: (2024)
MD-ProjTex: Texturing 3D Shapes with Multi-Diffusion Projection
by: Yildirim, Ahmet Burak, et al.
Published: (2025)
by: Yildirim, Ahmet Burak, et al.
Published: (2025)
TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generation
by: Liu, Yufei, et al.
Published: (2024)
by: Liu, Yufei, et al.
Published: (2024)
TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling
by: Huo, Dong, et al.
Published: (2024)
by: Huo, Dong, et al.
Published: (2024)
TexPainter: Generative Mesh Texturing with Multi-view Consistency
by: Zhang, Hongkun, et al.
Published: (2024)
by: Zhang, Hongkun, et al.
Published: (2024)
ArtLLM: Generating Articulated Assets via 3D LLM
by: Wang, Penghao, et al.
Published: (2026)
by: Wang, Penghao, et al.
Published: (2026)
TexVocab: Texture Vocabulary-conditioned Human Avatars
by: Liu, Yuxiao, et al.
Published: (2024)
by: Liu, Yuxiao, et al.
Published: (2024)
DragTex: Generative Point-Based Texture Editing on 3D Mesh
by: Zhang, Yudi, et al.
Published: (2024)
by: Zhang, Yudi, et al.
Published: (2024)
Breaking the Encoder Barrier for Seamless Video-Language Understanding
by: Li, Handong, et al.
Published: (2025)
by: Li, Handong, et al.
Published: (2025)
RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models
by: Kim, Jangyeong, et al.
Published: (2024)
by: Kim, Jangyeong, et al.
Published: (2024)
TexPro: Text-guided PBR Texturing with Procedural Material Modeling
by: Dang, Ziqiang, et al.
Published: (2024)
by: Dang, Ziqiang, et al.
Published: (2024)
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
by: Zhao, Zibo, et al.
Published: (2025)
by: Zhao, Zibo, et al.
Published: (2025)
VGG-Tex: A Vivid Geometry-Guided Facial Texture Estimation Model for High Fidelity Monocular 3D Face Reconstruction
by: Wu, Haoyu, et al.
Published: (2024)
by: Wu, Haoyu, et al.
Published: (2024)
StyleTex: Style Image-Guided Texture Generation for 3D Models
by: Xie, Zhiyu, et al.
Published: (2024)
by: Xie, Zhiyu, et al.
Published: (2024)
Auto-Regressive Surface Cutting
by: Li, Yang, et al.
Published: (2025)
by: Li, Yang, et al.
Published: (2025)
TexHOI: Reconstructing Textures of 3D Unknown Objects in Monocular Hand-Object Interaction Scenes
by: Aggarwal, Alakh, et al.
Published: (2025)
by: Aggarwal, Alakh, et al.
Published: (2025)
RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting
by: Wang, Qi, et al.
Published: (2024)
by: Wang, Qi, et al.
Published: (2024)
EASI-Tex: Edge-Aware Mesh Texturing from Single Image
by: Perla, Sai Raj Kishore, et al.
Published: (2024)
by: Perla, Sai Raj Kishore, et al.
Published: (2024)
Similar Items
-
LATTICE: Democratize High-Fidelity 3D Generation at Scale
by: Lai, Zeqiang, et al.
Published: (2025) -
FlexiTex: Enhancing Texture Generation via Visual Guidance
by: Jiang, DaDong, et al.
Published: (2024) -
Unleashing Vecset Diffusion Model for Fast Shape Generation
by: Lai, Zeqiang, et al.
Published: (2025) -
RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis
by: Feng, Yifei, et al.
Published: (2025) -
Elastic Diffusion Transformer
by: Wang, Jiangshan, et al.
Published: (2026)