A Comparison Between Decision Transformers and Traditional Offline Reinforcement Learning Algorithms

Fuente: arXiv
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Hauptverfasser: Caunhye, Ali Murtaza, Jeewa, Asad
Format: Preprint
Veröffentlicht: 2025
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author Caunhye, Ali Murtaza
Jeewa, Asad
author_facet Caunhye, Ali Murtaza
Jeewa, Asad
contents The field of Offline Reinforcement Learning (RL) aims to derive effective policies from pre-collected datasets without active environment interaction. While traditional offline RL algorithms like Conservative Q-Learning (CQL) and Implicit Q-Learning (IQL) have shown promise, they often face challenges in balancing exploration and exploitation, especially in environments with varying reward densities. The recently proposed Decision Transformer (DT) approach, which reframes offline RL as a sequence modelling problem, has demonstrated impressive results across various benchmarks. This paper presents a comparative study evaluating the performance of DT against traditional offline RL algorithms in dense and sparse reward settings for the ANT continous control environment. Our research investigates how these algorithms perform when faced with different reward structures, examining their ability to learn effective policies and generalize across varying levels of feedback. Through empirical analysis in the ANT environment, we found that DTs showed less sensitivity to varying reward density compared to other methods and particularly excelled with medium-expert datasets in sparse reward scenarios. In contrast, traditional value-based methods like IQL showed improved performance in dense reward settings with high-quality data, while CQL offered balanced performance across different data qualities. Additionally, DTs exhibited lower variance in performance but required significantly more computational resources compared to traditional approaches. These findings suggest that sequence modelling approaches may be more suitable for scenarios with uncertain reward structures or mixed-quality data, while value-based methods remain competitive in settings with dense rewards and high-quality demonstrations.
format Preprint
id arxiv_https___arxiv_org_abs_2511_16475
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Comparison Between Decision Transformers and Traditional Offline Reinforcement Learning Algorithms
Caunhye, Ali Murtaza
Jeewa, Asad
Machine Learning
68T05 (Primary) 68T07 (Secondary)
I.2.6; I.2.8
The field of Offline Reinforcement Learning (RL) aims to derive effective policies from pre-collected datasets without active environment interaction. While traditional offline RL algorithms like Conservative Q-Learning (CQL) and Implicit Q-Learning (IQL) have shown promise, they often face challenges in balancing exploration and exploitation, especially in environments with varying reward densities. The recently proposed Decision Transformer (DT) approach, which reframes offline RL as a sequence modelling problem, has demonstrated impressive results across various benchmarks. This paper presents a comparative study evaluating the performance of DT against traditional offline RL algorithms in dense and sparse reward settings for the ANT continous control environment. Our research investigates how these algorithms perform when faced with different reward structures, examining their ability to learn effective policies and generalize across varying levels of feedback. Through empirical analysis in the ANT environment, we found that DTs showed less sensitivity to varying reward density compared to other methods and particularly excelled with medium-expert datasets in sparse reward scenarios. In contrast, traditional value-based methods like IQL showed improved performance in dense reward settings with high-quality data, while CQL offered balanced performance across different data qualities. Additionally, DTs exhibited lower variance in performance but required significantly more computational resources compared to traditional approaches. These findings suggest that sequence modelling approaches may be more suitable for scenarios with uncertain reward structures or mixed-quality data, while value-based methods remain competitive in settings with dense rewards and high-quality demonstrations.
title A Comparison Between Decision Transformers and Traditional Offline Reinforcement Learning Algorithms
topic Machine Learning
68T05 (Primary) 68T07 (Secondary)
I.2.6; I.2.8
url https://arxiv.org/abs/2511.16475