Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation

Fuente: arXiv
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Autores principales: Chopra, Samarth, Liang, Jing, Seneviratne, Gershom, Lee, Yonghan, Choi, Jaehoon, An, Jianyu, Cheng, Stephen, Manocha, Dinesh
Formato: Preprint
Publicado: 2025
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author Chopra, Samarth
Liang, Jing
Seneviratne, Gershom
Lee, Yonghan
Choi, Jaehoon
An, Jianyu
Cheng, Stephen
Manocha, Dinesh
author_facet Chopra, Samarth
Liang, Jing
Seneviratne, Gershom
Lee, Yonghan
Choi, Jaehoon
An, Jianyu
Cheng, Stephen
Manocha, Dinesh
contents We present Splatblox, a real-time system for autonomous navigation in outdoor environments with dense vegetation, irregular obstacles, and complex terrain. Our method fuses segmented RGB images and LiDAR point clouds using Gaussian Splatting to construct a traversability-aware Euclidean Signed Distance Field (ESDF) that jointly encodes geometry and semantics. Updated online, this field enables semantic reasoning to distinguish traversable vegetation (e.g., tall grass) from rigid obstacles (e.g., trees), while LiDAR ensures 360-degree geometric coverage for extended planning horizons. We validate Splatblox on a quadruped robot and demonstrate transfer to a wheeled platform. In field trials across vegetation-rich scenarios, it outperforms state-of-the-art methods with over 50% higher success rate, 40% fewer freezing incidents, 5% shorter paths, and up to 13% faster time to goal, while supporting long-range missions up to 100 meters. Experiment videos and more details can be found on our project page: https://splatblox.github.io
format Preprint
id arxiv_https___arxiv_org_abs_2511_18525
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation
Chopra, Samarth
Liang, Jing
Seneviratne, Gershom
Lee, Yonghan
Choi, Jaehoon
An, Jianyu
Cheng, Stephen
Manocha, Dinesh
Robotics
Computer Vision and Pattern Recognition
We present Splatblox, a real-time system for autonomous navigation in outdoor environments with dense vegetation, irregular obstacles, and complex terrain. Our method fuses segmented RGB images and LiDAR point clouds using Gaussian Splatting to construct a traversability-aware Euclidean Signed Distance Field (ESDF) that jointly encodes geometry and semantics. Updated online, this field enables semantic reasoning to distinguish traversable vegetation (e.g., tall grass) from rigid obstacles (e.g., trees), while LiDAR ensures 360-degree geometric coverage for extended planning horizons. We validate Splatblox on a quadruped robot and demonstrate transfer to a wheeled platform. In field trials across vegetation-rich scenarios, it outperforms state-of-the-art methods with over 50% higher success rate, 40% fewer freezing incidents, 5% shorter paths, and up to 13% faster time to goal, while supporting long-range missions up to 100 meters. Experiment videos and more details can be found on our project page: https://splatblox.github.io
title Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.18525