Multi-Agent Monocular Dense SLAM With 3D Reconstruction Priors

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Zhou, Yuchen, Wu, Haihang
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866917106375720960
author Zhou, Yuchen
Wu, Haihang
author_facet Zhou, Yuchen
Wu, Haihang
contents Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry through dense scene representations, they are computationally expensive due to the need for iterative optimization. To address this challenge, MASt3R-SLAM utilizes learned 3D reconstruction priors, enabling more efficient and accurate estimation of both 3D structures and camera poses. However, MASt3R-SLAM is limited to single-agent operation. In this paper, we extend MASt3R-SLAM to introduce the first multi-agent monocular dense SLAM system. Each agent performs local SLAM using a 3D reconstruction prior, and their individual maps are fused into a globally consistent map through a loop-closure-based map fusion mechanism. Our approach improves computational efficiency compared to state-of-the-art methods, while maintaining similar mapping accuracy when evaluated on real-world datasets.
format Preprint
id arxiv_https___arxiv_org_abs_2511_19031
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Multi-Agent Monocular Dense SLAM With 3D Reconstruction Priors
Zhou, Yuchen
Wu, Haihang
Robotics
Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry through dense scene representations, they are computationally expensive due to the need for iterative optimization. To address this challenge, MASt3R-SLAM utilizes learned 3D reconstruction priors, enabling more efficient and accurate estimation of both 3D structures and camera poses. However, MASt3R-SLAM is limited to single-agent operation. In this paper, we extend MASt3R-SLAM to introduce the first multi-agent monocular dense SLAM system. Each agent performs local SLAM using a 3D reconstruction prior, and their individual maps are fused into a globally consistent map through a loop-closure-based map fusion mechanism. Our approach improves computational efficiency compared to state-of-the-art methods, while maintaining similar mapping accuracy when evaluated on real-world datasets.
title Multi-Agent Monocular Dense SLAM With 3D Reconstruction Priors
topic Robotics
url https://arxiv.org/abs/2511.19031