Zoo3D: Zero-Shot 3D Object Detection at Scene Level

Fuente: arXiv
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Auteurs principaux: Lemeshko, Andrey, Gabdullin, Bulat, Drozdov, Nikita, Konushin, Anton, Rukhovich, Danila, Kolodiazhnyi, Maksim
Format: Preprint
Publié: 2025
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author Lemeshko, Andrey
Gabdullin, Bulat
Drozdov, Nikita
Konushin, Anton
Rukhovich, Danila
Kolodiazhnyi, Maksim
author_facet Lemeshko, Andrey
Gabdullin, Bulat
Drozdov, Nikita
Konushin, Anton
Rukhovich, Danila
Kolodiazhnyi, Maksim
contents 3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary 3D detectors relax annotation requirements but still depend on training scenes, either as point clouds or images. We take this a step further by introducing Zoo3D, the first training-free 3D object detection framework. Our method constructs 3D bounding boxes via graph clustering of 2D instance masks, then assigns semantic labels using a novel open-vocabulary module with best-view selection and view-consensus mask generation. Zoo3D operates in two modes: the zero-shot Zoo3D$_0$, which requires no training at all, and the self-supervised Zoo3D$_1$, which refines 3D box prediction by training a class-agnostic detector on Zoo3D$_0$-generated pseudo labels. Furthermore, we extend Zoo3D beyond point clouds to work directly with posed and even unposed images. Across ScanNet200 and ARKitScenes benchmarks, both Zoo3D$_0$ and Zoo3D$_1$ achieve state-of-the-art results in open-vocabulary 3D object detection. Remarkably, our zero-shot Zoo3D$_0$ outperforms all existing self-supervised methods, hence demonstrating the power and adaptability of training-free, off-the-shelf approaches for real-world 3D understanding. Code is available at https://github.com/col14m/zoo3d .
format Preprint
id arxiv_https___arxiv_org_abs_2511_20253
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Zoo3D: Zero-Shot 3D Object Detection at Scene Level
Lemeshko, Andrey
Gabdullin, Bulat
Drozdov, Nikita
Konushin, Anton
Rukhovich, Danila
Kolodiazhnyi, Maksim
Computer Vision and Pattern Recognition
3D object detection is fundamental for spatial understanding. Real-world environments demand models capable of recognizing diverse, previously unseen objects, which remains a major limitation of closed-set methods. Existing open-vocabulary 3D detectors relax annotation requirements but still depend on training scenes, either as point clouds or images. We take this a step further by introducing Zoo3D, the first training-free 3D object detection framework. Our method constructs 3D bounding boxes via graph clustering of 2D instance masks, then assigns semantic labels using a novel open-vocabulary module with best-view selection and view-consensus mask generation. Zoo3D operates in two modes: the zero-shot Zoo3D$_0$, which requires no training at all, and the self-supervised Zoo3D$_1$, which refines 3D box prediction by training a class-agnostic detector on Zoo3D$_0$-generated pseudo labels. Furthermore, we extend Zoo3D beyond point clouds to work directly with posed and even unposed images. Across ScanNet200 and ARKitScenes benchmarks, both Zoo3D$_0$ and Zoo3D$_1$ achieve state-of-the-art results in open-vocabulary 3D object detection. Remarkably, our zero-shot Zoo3D$_0$ outperforms all existing self-supervised methods, hence demonstrating the power and adaptability of training-free, off-the-shelf approaches for real-world 3D understanding. Code is available at https://github.com/col14m/zoo3d .
title Zoo3D: Zero-Shot 3D Object Detection at Scene Level
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.20253