QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR

Fuente: arXiv
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Main Authors: Kim, Taejun, Shim, Youngbo Aram, Kim, Youngin, Kim, Sunbum, Lee, Jaeyeon, Lee, Geehyuk
Format: Preprint
Published: 2025
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author Kim, Taejun
Shim, Youngbo Aram
Kim, Youngin
Kim, Sunbum
Lee, Jaeyeon
Lee, Geehyuk
author_facet Kim, Taejun
Shim, Youngbo Aram
Kim, Youngin
Kim, Sunbum
Lee, Jaeyeon
Lee, Geehyuk
contents The paradigm of bare-hand interaction has become increasingly prevalent in Augmented Reality (AR) and Virtual Reality (VR) environments, propelled by advancements in hand tracking technology. However, a significant challenge arises in delivering haptic feedback to users' hands, due to the necessity for the hands to remain bare. In response to this challenge, recent research has proposed an indirect solution of providing haptic feedback to the forearm. In this work, we present QuadStretcher, a skin stretch display featuring four independently controlled stretching units surrounding the forearm. While achieving rich haptic expression, our device also eliminates the need for a grounding base on the forearm by using a pair of counteracting tactors, thereby reducing bulkiness. To assess the effectiveness of QuadStretcher in facilitating immersive bare-hand experiences, we conducted a comparative user evaluation (n = 20) with a baseline solution, Squeezer. The results confirmed that QuadStretcher outperformed Squeezer in terms of expressing force direction and heightening the sense of realism, particularly in 3-DoF VR interactions such as pulling a rubber band, hooking a fishing rod, and swinging a tennis racket. We further discuss the design insights gained from qualitative user interviews, presenting key takeaways for future forearm-haptic systems aimed at advancing AR/VR bare-hand experiences.
format Preprint
id arxiv_https___arxiv_org_abs_2511_21157
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR
Kim, Taejun
Shim, Youngbo Aram
Kim, Youngin
Kim, Sunbum
Lee, Jaeyeon
Lee, Geehyuk
Human-Computer Interaction
The paradigm of bare-hand interaction has become increasingly prevalent in Augmented Reality (AR) and Virtual Reality (VR) environments, propelled by advancements in hand tracking technology. However, a significant challenge arises in delivering haptic feedback to users' hands, due to the necessity for the hands to remain bare. In response to this challenge, recent research has proposed an indirect solution of providing haptic feedback to the forearm. In this work, we present QuadStretcher, a skin stretch display featuring four independently controlled stretching units surrounding the forearm. While achieving rich haptic expression, our device also eliminates the need for a grounding base on the forearm by using a pair of counteracting tactors, thereby reducing bulkiness. To assess the effectiveness of QuadStretcher in facilitating immersive bare-hand experiences, we conducted a comparative user evaluation (n = 20) with a baseline solution, Squeezer. The results confirmed that QuadStretcher outperformed Squeezer in terms of expressing force direction and heightening the sense of realism, particularly in 3-DoF VR interactions such as pulling a rubber band, hooking a fishing rod, and swinging a tennis racket. We further discuss the design insights gained from qualitative user interviews, presenting key takeaways for future forearm-haptic systems aimed at advancing AR/VR bare-hand experiences.
title QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR
topic Human-Computer Interaction
url https://arxiv.org/abs/2511.21157