Decentralized Shepherding of Non-Cohesive Swarms Through Cluttered Environments via Deep Reinforcement Learning

Fuente: arXiv
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Main Authors: Punzo, Cristiana, Napolitano, Italo, Tomaselli, Cinzia, di Bernardo, Mario
Format: Preprint
Published: 2025
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author Punzo, Cristiana
Napolitano, Italo
Tomaselli, Cinzia
di Bernardo, Mario
author_facet Punzo, Cristiana
Napolitano, Italo
Tomaselli, Cinzia
di Bernardo, Mario
contents This paper investigates decentralized shepherding in cluttered environments, where a limited number of herders must guide a larger group of non-cohesive, diffusive targets toward a goal region in the presence of static obstacles. A hierarchical control architecture is proposed, integrating a high-level target assignment rule, where each herder is paired with a selected target, with a learning-based low-level driving module that enables effective steering of the assigned target. The low-level policy is trained in a one-herder-one-target scenario with a rectangular obstacle using Proximal Policy Optimization and then directly extended to multi-agent settings with multiple obstacles without requiring retraining. Numerical simulations demonstrate smooth, collision-free trajectories and consistent convergence to the goal region, highlighting the potential of reinforcement learning for scalable, model-free shepherding in complex environments.
format Preprint
id arxiv_https___arxiv_org_abs_2511_21405
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Decentralized Shepherding of Non-Cohesive Swarms Through Cluttered Environments via Deep Reinforcement Learning
Punzo, Cristiana
Napolitano, Italo
Tomaselli, Cinzia
di Bernardo, Mario
Systems and Control
This paper investigates decentralized shepherding in cluttered environments, where a limited number of herders must guide a larger group of non-cohesive, diffusive targets toward a goal region in the presence of static obstacles. A hierarchical control architecture is proposed, integrating a high-level target assignment rule, where each herder is paired with a selected target, with a learning-based low-level driving module that enables effective steering of the assigned target. The low-level policy is trained in a one-herder-one-target scenario with a rectangular obstacle using Proximal Policy Optimization and then directly extended to multi-agent settings with multiple obstacles without requiring retraining. Numerical simulations demonstrate smooth, collision-free trajectories and consistent convergence to the goal region, highlighting the potential of reinforcement learning for scalable, model-free shepherding in complex environments.
title Decentralized Shepherding of Non-Cohesive Swarms Through Cluttered Environments via Deep Reinforcement Learning
topic Systems and Control
url https://arxiv.org/abs/2511.21405