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Main Authors: Lin, Guying, Huang, Kemeng, Liu, Michael, Gao, Ruihan, Chen, Hanke, Chen, Lyuhao, Lu, Beijia, Komura, Taku, Liu, Yuan, Zhu, Jun-Yan, Li, Minchen
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2511.21978
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author Lin, Guying
Huang, Kemeng
Liu, Michael
Gao, Ruihan
Chen, Hanke
Chen, Lyuhao
Lu, Beijia
Komura, Taku
Liu, Yuan
Zhu, Jun-Yan
Li, Minchen
author_facet Lin, Guying
Huang, Kemeng
Liu, Michael
Gao, Ruihan
Chen, Hanke
Chen, Lyuhao
Lu, Beijia
Komura, Taku
Liu, Yuan
Zhu, Jun-Yan
Li, Minchen
contents We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial conditions for simulation. A differentiable rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic consistency, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Code and data are available at: https://github.com/Simulation-Intelligence/PAT3D.
format Preprint
id arxiv_https___arxiv_org_abs_2511_21978
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle PAT3D: Physics-Augmented Text-to-3D Scene Generation
Lin, Guying
Huang, Kemeng
Liu, Michael
Gao, Ruihan
Chen, Hanke
Chen, Lyuhao
Lu, Beijia
Komura, Taku
Liu, Yuan
Zhu, Jun-Yan
Li, Minchen
Computer Vision and Pattern Recognition
We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial conditions for simulation. A differentiable rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic consistency, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Code and data are available at: https://github.com/Simulation-Intelligence/PAT3D.
title PAT3D: Physics-Augmented Text-to-3D Scene Generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2511.21978