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Main Authors: Singh, Sachin Kumar, Watanabe, Ko, Moser, Brian, Ishimaru, Shoya, Dengel, Andreas
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2511.22337
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author Singh, Sachin Kumar
Watanabe, Ko
Moser, Brian
Ishimaru, Shoya
Dengel, Andreas
author_facet Singh, Sachin Kumar
Watanabe, Ko
Moser, Brian
Ishimaru, Shoya
Dengel, Andreas
contents The success of machine learning is deeply linked to the availability of high-quality training data, yet retrieving and manually labeling new data remains a time-consuming and error-prone process. Traditional annotation tools, such as Label Studio, often require post-processing, where users label data after it has been recorded. Post-processing is highly time-consuming and labor-intensive, especially with large datasets, and may lead to erroneous annotations due to the difficulty of subjects' memory tasks when labeling cognitive activities such as emotions or comprehension levels. In this work, we introduce HandyLabel, a real-time annotation tool that leverages hand gesture recognition to map hand signs for labeling. The application enables users to customize gesture mappings through a web-based interface, allowing for real-time annotations. To ensure the performance of HandyLabel, we evaluate several hand gesture recognition models on an open-source hand sign (HaGRID) dataset, with and without skeleton-based preprocessing. We discovered that ResNet50 with preprocessed skeleton-based images performs an F1-score of 0.923. To validate the usability of HandyLabel, a user study was conducted with 46 participants. The results suggest that 88.9% of participants preferred HandyLabel over traditional annotation tools.
format Preprint
id arxiv_https___arxiv_org_abs_2511_22337
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle HandyLabel: Towards Post-Processing to Real-Time Annotation Using Skeleton Based Hand Gesture Recognition
Singh, Sachin Kumar
Watanabe, Ko
Moser, Brian
Ishimaru, Shoya
Dengel, Andreas
Human-Computer Interaction
The success of machine learning is deeply linked to the availability of high-quality training data, yet retrieving and manually labeling new data remains a time-consuming and error-prone process. Traditional annotation tools, such as Label Studio, often require post-processing, where users label data after it has been recorded. Post-processing is highly time-consuming and labor-intensive, especially with large datasets, and may lead to erroneous annotations due to the difficulty of subjects' memory tasks when labeling cognitive activities such as emotions or comprehension levels. In this work, we introduce HandyLabel, a real-time annotation tool that leverages hand gesture recognition to map hand signs for labeling. The application enables users to customize gesture mappings through a web-based interface, allowing for real-time annotations. To ensure the performance of HandyLabel, we evaluate several hand gesture recognition models on an open-source hand sign (HaGRID) dataset, with and without skeleton-based preprocessing. We discovered that ResNet50 with preprocessed skeleton-based images performs an F1-score of 0.923. To validate the usability of HandyLabel, a user study was conducted with 46 participants. The results suggest that 88.9% of participants preferred HandyLabel over traditional annotation tools.
title HandyLabel: Towards Post-Processing to Real-Time Annotation Using Skeleton Based Hand Gesture Recognition
topic Human-Computer Interaction
url https://arxiv.org/abs/2511.22337