Saved in:
| Main Authors: | Kweon, Minseong, Kim, Janghyun, Shin, Ukcheol, Park, Jinsun |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2511.22997 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
All-day Depth Completion via Thermal-LiDAR Fusion
by: Kim, Janghyun, et al.
Published: (2025)
by: Kim, Janghyun, et al.
Published: (2025)
OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction
by: Kweon, Minseong, et al.
Published: (2026)
by: Kweon, Minseong, et al.
Published: (2026)
Deep Depth Estimation from Thermal Image: Dataset, Benchmark, and Challenges
by: Shin, Ukcheol, et al.
Published: (2025)
by: Shin, Ukcheol, et al.
Published: (2025)
Complementary Random Masking for RGB-Thermal Semantic Segmentation
by: Shin, Ukcheol, et al.
Published: (2023)
by: Shin, Ukcheol, et al.
Published: (2023)
GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization
by: Lee, Jaewon, et al.
Published: (2025)
by: Lee, Jaewon, et al.
Published: (2025)
Learning Quadrupedal Locomotion with Impaired Joints Using Random Joint Masking
by: Kim, Mincheol, et al.
Published: (2024)
by: Kim, Mincheol, et al.
Published: (2024)
NGM-SLAM: Gaussian Splatting SLAM with Radiance Field Submap
by: Huang, Jingwei, et al.
Published: (2024)
by: Huang, Jingwei, et al.
Published: (2024)
LIVE-GS: Online LiDAR-Inertial-Visual State Estimation and Globally Consistent Mapping with 3D Gaussian Splatting
by: Park, Jaeseok, et al.
Published: (2025)
by: Park, Jaeseok, et al.
Published: (2025)
POp-GS: Next Best View in 3D-Gaussian Splatting with P-Optimality
by: Wilson, Joey, et al.
Published: (2025)
by: Wilson, Joey, et al.
Published: (2025)
VPOcc: Exploiting Vanishing Point for 3D Semantic Occupancy Prediction
by: Kim, Junsu, et al.
Published: (2024)
by: Kim, Junsu, et al.
Published: (2024)
GaRField++: Reinforced Gaussian Radiance Fields for Large‐Scale Robots' View Synthesis
by: Zhiliu Yang, et al.
Published: (2025)
by: Zhiliu Yang, et al.
Published: (2025)
Bridging Spectral-wise and Multi-spectral Depth Estimation via Geometry-guided Contrastive Learning
by: Shin, Ukcheol, et al.
Published: (2025)
by: Shin, Ukcheol, et al.
Published: (2025)
Novel View Synthesis with Neural Radiance Fields for Industrial Robot Applications
by: Hillemann, Markus, et al.
Published: (2024)
by: Hillemann, Markus, et al.
Published: (2024)
Flying in Clutter on Monocular RGB by Learning in 3D Radiance Fields with Domain Adaptation
by: Huang, Xijie, et al.
Published: (2025)
by: Huang, Xijie, et al.
Published: (2025)
EGS-SLAM: RGB-D Gaussian Splatting SLAM with Events
by: Chen, Siyu, et al.
Published: (2025)
by: Chen, Siyu, et al.
Published: (2025)
Globally Consistent RGB-D SLAM with 2D Gaussian Splatting
by: Zhong, Xingguang, et al.
Published: (2025)
by: Zhong, Xingguang, et al.
Published: (2025)
BEV-GS: Feed-forward Gaussian Splatting in Bird's-Eye-View for Road Reconstruction
by: Wu, Wenhua, et al.
Published: (2025)
by: Wu, Wenhua, et al.
Published: (2025)
SparseGrasp: Robotic Grasping via 3D Semantic Gaussian Splatting from Sparse Multi-View RGB Images
by: Yu, Junqiu, et al.
Published: (2024)
by: Yu, Junqiu, et al.
Published: (2024)
Exploiting Radiance Fields for Grasp Generation on Novel Synthetic Views
by: Kashyap, Abhishek, et al.
Published: (2025)
by: Kashyap, Abhishek, et al.
Published: (2025)
AgriGS-SLAM: Orchard Mapping Across Seasons via Multi-View Gaussian Splatting SLAM
by: Usuelli, Mirko, et al.
Published: (2025)
by: Usuelli, Mirko, et al.
Published: (2025)
Touch-GS: Visual-Tactile Supervised 3D Gaussian Splatting
by: Swann, Aiden, et al.
Published: (2024)
by: Swann, Aiden, et al.
Published: (2024)
Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Rendering
by: Lee, Yonghan, et al.
Published: (2024)
by: Lee, Yonghan, et al.
Published: (2024)
RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fields
by: Jiang, Haochen, et al.
Published: (2024)
by: Jiang, Haochen, et al.
Published: (2024)
Self-Aligning Depth-regularized Radiance Fields for Asynchronous RGB-D Sequences
by: Huang, Yuxin, et al.
Published: (2022)
by: Huang, Yuxin, et al.
Published: (2022)
Transforming Omnidirectional RGB-LiDAR data into 3D Gaussian Splatting
by: Bae, Semin, et al.
Published: (2026)
by: Bae, Semin, et al.
Published: (2026)
ArtGS:3D Gaussian Splatting for Interactive Visual-Physical Modeling and Manipulation of Articulated Objects
by: Yu, Qiaojun, et al.
Published: (2025)
by: Yu, Qiaojun, et al.
Published: (2025)
STONE Dataset: A Scalable Multi-Modal Surround-View 3D Traversability Dataset for Off-Road Robot Navigation
by: Park, Konyul, et al.
Published: (2026)
by: Park, Konyul, et al.
Published: (2026)
DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
by: Jeong, Moonsoo, et al.
Published: (2025)
by: Jeong, Moonsoo, et al.
Published: (2025)
LVI-GS: Tightly-coupled LiDAR-Visual-Inertial SLAM using 3D Gaussian Splatting
by: Zhao, Huibin, et al.
Published: (2024)
by: Zhao, Huibin, et al.
Published: (2024)
LiV-GS: LiDAR-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments
by: Xiao, Renxiang, et al.
Published: (2024)
by: Xiao, Renxiang, et al.
Published: (2024)
LagMemo: Language 3D Gaussian Splatting Memory for Multi-modal Open-vocabulary Multi-goal Visual Navigation
by: Zhou, Haotian, et al.
Published: (2025)
by: Zhou, Haotian, et al.
Published: (2025)
Informative Object-centric Next Best View for Object-aware 3D Gaussian Splatting in Cluttered Scenes
by: Jeong, Seunghoon, et al.
Published: (2026)
by: Jeong, Seunghoon, et al.
Published: (2026)
Veta-GS: View-dependent deformable 3D Gaussian Splatting for thermal infrared Novel-view Synthesis
by: Nam, Myeongseok, et al.
Published: (2025)
by: Nam, Myeongseok, et al.
Published: (2025)
MonoEM-GS: Monocular Expectation-Maximization Gaussian Splatting SLAM
by: Kruzhkov, Evgenii, et al.
Published: (2026)
by: Kruzhkov, Evgenii, et al.
Published: (2026)
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
by: Keetha, Nikhil, et al.
Published: (2023)
by: Keetha, Nikhil, et al.
Published: (2023)
GSplatVNM: Point-of-View Synthesis for Visual Navigation Models Using Gaussian Splatting
by: Honda, Kohei, et al.
Published: (2025)
by: Honda, Kohei, et al.
Published: (2025)
Rad-GS: Radar-Vision Integration for 3D Gaussian Splatting SLAM in Outdoor Environments
by: Xiao, Renxiang, et al.
Published: (2025)
by: Xiao, Renxiang, et al.
Published: (2025)
NAS-GS: Noise-Aware Sonar Gaussian Splatting
by: Xu, Shida, et al.
Published: (2026)
by: Xu, Shida, et al.
Published: (2026)
Learning to Control Camera Exposure via Reinforcement Learning
by: Lee, Kyunghyun, et al.
Published: (2024)
by: Lee, Kyunghyun, et al.
Published: (2024)
GS-LTS: 3D Gaussian Splatting-Based Adaptive Modeling for Long-Term Service Robots
by: Fu, Bin, et al.
Published: (2025)
by: Fu, Bin, et al.
Published: (2025)
Similar Items
-
All-day Depth Completion via Thermal-LiDAR Fusion
by: Kim, Janghyun, et al.
Published: (2025) -
OceanSplat: Object-aware Gaussian Splatting with Trinocular View Consistency for Underwater Scene Reconstruction
by: Kweon, Minseong, et al.
Published: (2026) -
Deep Depth Estimation from Thermal Image: Dataset, Benchmark, and Challenges
by: Shin, Ukcheol, et al.
Published: (2025) -
Complementary Random Masking for RGB-Thermal Semantic Segmentation
by: Shin, Ukcheol, et al.
Published: (2023) -
GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization
by: Lee, Jaewon, et al.
Published: (2025)