Truthful and Trustworthy IoT AI Agents via Immediate-Penalty Enforcement under Approximate VCG Mechanisms

Fuente: arXiv
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Hauptverfasser: Shao, Xun, Shimizu, Ryuuto, Liu, Zhi, Ota, Kaoru, Dong, Mianxiong
Format: Preprint
Veröffentlicht: 2025
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author Shao, Xun
Shimizu, Ryuuto
Liu, Zhi
Ota, Kaoru
Dong, Mianxiong
author_facet Shao, Xun
Shimizu, Ryuuto
Liu, Zhi
Ota, Kaoru
Dong, Mianxiong
contents The deployment of autonomous AI agents in Internet of Things (IoT) energy systems requires decision-making mechanisms that remain robust, efficient, and trustworthy under real-time constraints and imperfect monitoring. While reinforcement learning enables adaptive prosumer behaviors, ensuring economic consistency and preventing strategic manipulation remain open challenges, particularly when sensing noise or partial observability reduces the operator's ability to verify actions. This paper introduces a trust-enforcement framework for IoT energy trading that combines an approximate Vickrey-Clarke-Groves (VCG) double auction with an immediate one-shot penalty. Unlike reputation- or history-based approaches, the proposed mechanism restores truthful reporting within a single round, even when allocation accuracy is approximate and monitoring is noisy. We theoretically characterize the incentive gap induced by approximation and derive a penalty threshold that guarantees truthful bidding under bounded sensing errors. To evaluate learning-enabled prosumers, we embed the mechanism into a multi-agent reinforcement learning environment reflecting stochastic generation, dynamic loads, and heterogeneous trading opportunities. Experiments show that improved allocation accuracy reduces deviation incentives, the required penalty matches analytical predictions, and learned bidding behaviors remain stable and interpretable despite imperfect monitoring. These results demonstrate that lightweight penalty designs can reliably align strategic IoT agents with socially efficient energy-trading outcomes.
format Preprint
id arxiv_https___arxiv_org_abs_2512_00513
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Truthful and Trustworthy IoT AI Agents via Immediate-Penalty Enforcement under Approximate VCG Mechanisms
Shao, Xun
Shimizu, Ryuuto
Liu, Zhi
Ota, Kaoru
Dong, Mianxiong
Computer Science and Game Theory
Multiagent Systems
The deployment of autonomous AI agents in Internet of Things (IoT) energy systems requires decision-making mechanisms that remain robust, efficient, and trustworthy under real-time constraints and imperfect monitoring. While reinforcement learning enables adaptive prosumer behaviors, ensuring economic consistency and preventing strategic manipulation remain open challenges, particularly when sensing noise or partial observability reduces the operator's ability to verify actions. This paper introduces a trust-enforcement framework for IoT energy trading that combines an approximate Vickrey-Clarke-Groves (VCG) double auction with an immediate one-shot penalty. Unlike reputation- or history-based approaches, the proposed mechanism restores truthful reporting within a single round, even when allocation accuracy is approximate and monitoring is noisy. We theoretically characterize the incentive gap induced by approximation and derive a penalty threshold that guarantees truthful bidding under bounded sensing errors. To evaluate learning-enabled prosumers, we embed the mechanism into a multi-agent reinforcement learning environment reflecting stochastic generation, dynamic loads, and heterogeneous trading opportunities. Experiments show that improved allocation accuracy reduces deviation incentives, the required penalty matches analytical predictions, and learned bidding behaviors remain stable and interpretable despite imperfect monitoring. These results demonstrate that lightweight penalty designs can reliably align strategic IoT agents with socially efficient energy-trading outcomes.
title Truthful and Trustworthy IoT AI Agents via Immediate-Penalty Enforcement under Approximate VCG Mechanisms
topic Computer Science and Game Theory
Multiagent Systems
url https://arxiv.org/abs/2512.00513