Games with infinite past

Fuente: arXiv
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Hauptverfasser: Ashkenazi-Golan, Galit, Flesch, János, Solan, Eilon
Format: Preprint
Veröffentlicht: 2025
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author Ashkenazi-Golan, Galit
Flesch, János
Solan, Eilon
author_facet Ashkenazi-Golan, Galit
Flesch, János
Solan, Eilon
contents We study multi-player games with perfect information and general payoff function, where the set of stages is the set of non-positive integers $\{\ldots,-2,-1,0\}$. We define two related equilibrium concepts: one considering only deviations at finitely many stages and another considering all deviations. We show that (i) The sets of equilibrium plays coincide for the two equilibrium concepts, provided that at least two players are active along each infinite play. (ii) In win-lose games, the game has an equilibrium if the winning sets have Borel-rank at most 2, and we provide a counter-example showing that this is no longer true for Borel-rank 3. (iii) In general non-zero-sum games, the game has an equilibrium if the payoff functions are continuous, for example, with reversed-time discounted payoffs. The challenge for all these results is that not all strategy profiles admit a consistent infinite play, hampering the use of backward induction arguments.
format Preprint
id arxiv_https___arxiv_org_abs_2512_01001
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Games with infinite past
Ashkenazi-Golan, Galit
Flesch, János
Solan, Eilon
Optimization and Control
Logic
91A06, 91A10, 91A20, 91A25, 91A44, 91A50
We study multi-player games with perfect information and general payoff function, where the set of stages is the set of non-positive integers $\{\ldots,-2,-1,0\}$. We define two related equilibrium concepts: one considering only deviations at finitely many stages and another considering all deviations. We show that (i) The sets of equilibrium plays coincide for the two equilibrium concepts, provided that at least two players are active along each infinite play. (ii) In win-lose games, the game has an equilibrium if the winning sets have Borel-rank at most 2, and we provide a counter-example showing that this is no longer true for Borel-rank 3. (iii) In general non-zero-sum games, the game has an equilibrium if the payoff functions are continuous, for example, with reversed-time discounted payoffs. The challenge for all these results is that not all strategy profiles admit a consistent infinite play, hampering the use of backward induction arguments.
title Games with infinite past
topic Optimization and Control
Logic
91A06, 91A10, 91A20, 91A25, 91A44, 91A50
url https://arxiv.org/abs/2512.01001