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Main Authors: Yan, Haodong, Yu, Hang, Zhong, Zhide, Yuan, Weilin, Gong, Xin, Luo, Zehang, Heyu, Chengxi, Li, Junfeng, Song, Wenxuan, Zhou, Shunbo, Li, Haoang
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2512.01677
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author Yan, Haodong
Yu, Hang
Zhong, Zhide
Yuan, Weilin
Gong, Xin
Luo, Zehang
Heyu, Chengxi
Li, Junfeng
Song, Wenxuan
Zhou, Shunbo
Li, Haoang
author_facet Yan, Haodong
Yu, Hang
Zhong, Zhide
Yuan, Weilin
Gong, Xin
Luo, Zehang
Heyu, Chengxi
Li, Junfeng
Song, Wenxuan
Zhou, Shunbo
Li, Haoang
contents Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide video synthesis. However, there is a dilemma between 2D and 3D representations that cannot simultaneously guarantee scalability and interaction fidelity. To address this limitation, we propose a structure and contact-aware representation that captures hand-object contact, hand-object occlusion, and holistic structure context without 3D annotations. This interaction-oriented and scalable supervision signal enables the model to learn fine-grained interaction physics and generalize to open-world scenarios. To fully exploit the proposed representation, we introduce a joint-generation paradigm with a share-and-specialization strategy that generates interaction-oriented representations and videos. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on two real-world datasets in generating physics-realistic and temporally coherent HOI videos. Furthermore, our approach exhibits strong generalization to challenging open-world scenarios, highlighting the benefit of our scalable design. Our project page is https://hgzn258.github.io/SCAR/.
format Preprint
id arxiv_https___arxiv_org_abs_2512_01677
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation
Yan, Haodong
Yu, Hang
Zhong, Zhide
Yuan, Weilin
Gong, Xin
Luo, Zehang
Heyu, Chengxi
Li, Junfeng
Song, Wenxuan
Zhou, Shunbo
Li, Haoang
Computer Vision and Pattern Recognition
Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide video synthesis. However, there is a dilemma between 2D and 3D representations that cannot simultaneously guarantee scalability and interaction fidelity. To address this limitation, we propose a structure and contact-aware representation that captures hand-object contact, hand-object occlusion, and holistic structure context without 3D annotations. This interaction-oriented and scalable supervision signal enables the model to learn fine-grained interaction physics and generalize to open-world scenarios. To fully exploit the proposed representation, we introduce a joint-generation paradigm with a share-and-specialization strategy that generates interaction-oriented representations and videos. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on two real-world datasets in generating physics-realistic and temporally coherent HOI videos. Furthermore, our approach exhibits strong generalization to challenging open-world scenarios, highlighting the benefit of our scalable design. Our project page is https://hgzn258.github.io/SCAR/.
title Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.01677