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Main Authors: Murali, Ritwik, Kumar, Mrityunjay
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2512.02349
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author Murali, Ritwik
Kumar, Mrityunjay
author_facet Murali, Ritwik
Kumar, Mrityunjay
contents COMPUTE is an annual Indian conference supported by ACM India and iSIGCSE. The focus of COMPUTE is to improve the quality of computing education in the country by providing a platform for academicians and researchers to interact and share best practices in teaching, learning, and education in general. The Best Practices Track of COMPUTE 2025 invited Computer Science Educators across the country to submit an experience report for the best practices under multiple categories: 1) Novel classroom activities, 2) Imaginative assignments that promote creativity and problem-solving, 3) Diverse pedagogical approaches (e.g., flipped classrooms, peer teaching, project-based learning), 4) Designing AI-resistant or AI-integrated assessment questions, and 5) Teaching CS to students from other disciplines (e.g., business, humanities, engineering). These proceedings contain papers selected from these submissions for presentation at the conference, as well as a report (written by the editors) from the two best practices sessions where these were presented.
format Preprint
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institution arXiv
publishDate 2025
record_format arxiv
spellingShingle ACM COMPUTE 2025 Best Practices Track Proceedings
Murali, Ritwik
Kumar, Mrityunjay
Computers and Society
COMPUTE is an annual Indian conference supported by ACM India and iSIGCSE. The focus of COMPUTE is to improve the quality of computing education in the country by providing a platform for academicians and researchers to interact and share best practices in teaching, learning, and education in general. The Best Practices Track of COMPUTE 2025 invited Computer Science Educators across the country to submit an experience report for the best practices under multiple categories: 1) Novel classroom activities, 2) Imaginative assignments that promote creativity and problem-solving, 3) Diverse pedagogical approaches (e.g., flipped classrooms, peer teaching, project-based learning), 4) Designing AI-resistant or AI-integrated assessment questions, and 5) Teaching CS to students from other disciplines (e.g., business, humanities, engineering). These proceedings contain papers selected from these submissions for presentation at the conference, as well as a report (written by the editors) from the two best practices sessions where these were presented.
title ACM COMPUTE 2025 Best Practices Track Proceedings
topic Computers and Society
url https://arxiv.org/abs/2512.02349