TaleFrame: An Interactive Story Generation System with Fine-Grained Control and Large Language Models

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Hauptverfasser: Wang, Yunchao, Sun, Guodao, Fu, Zihang, Liu, Zhehao, Du, Kaixing, Gao, Haidong, Liang, Ronghua
Format: Preprint
Veröffentlicht: 2025
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author Wang, Yunchao
Sun, Guodao
Fu, Zihang
Liu, Zhehao
Du, Kaixing
Gao, Haidong
Liang, Ronghua
author_facet Wang, Yunchao
Sun, Guodao
Fu, Zihang
Liu, Zhehao
Du, Kaixing
Gao, Haidong
Liang, Ronghua
contents With the advancement of natural language generation (NLG) technologies, creative story generation systems have gained increasing attention. However, current systems often fail to accurately translate user intent into satisfactory story outputs due to a lack of fine-grained control and unclear input specifications, limiting their applicability. To address this, we propose TaleFrame, a system that combines large language models (LLMs) with human-computer interaction (HCI) to generate stories through structured information, enabling precise control over the generation process. The innovation of TaleFrame lies in decomposing the story structure into four basic units: entities, events, relationships, and story outline. We leverage the Tinystories dataset, parsing and constructing a preference dataset consisting of 9,851 JSON-formatted entries, which is then used to fine-tune a local Llama model. By employing this JSON2Story approach, structured data is transformed into coherent stories. TaleFrame also offers an intuitive interface that supports users in creating and editing entities and events and generates stories through the structured framework. Users can control these units through simple interactions (e.g., drag-and-drop, attach, and connect), thus influencing the details and progression of the story. The generated stories can be evaluated across seven dimensions (e.g., creativity, structural integrity), with the system providing suggestions for refinement based on these evaluations. Users can iteratively adjust the story until a satisfactory result is achieved. Finally, we conduct quantitative evaluation and user studies that demonstrate the usefulness of TaleFrame. Dataset available at https://huggingface.co/datasets/guodaosun/tale-frame.
format Preprint
id arxiv_https___arxiv_org_abs_2512_02402
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TaleFrame: An Interactive Story Generation System with Fine-Grained Control and Large Language Models
Wang, Yunchao
Sun, Guodao
Fu, Zihang
Liu, Zhehao
Du, Kaixing
Gao, Haidong
Liang, Ronghua
Computation and Language
Human-Computer Interaction
With the advancement of natural language generation (NLG) technologies, creative story generation systems have gained increasing attention. However, current systems often fail to accurately translate user intent into satisfactory story outputs due to a lack of fine-grained control and unclear input specifications, limiting their applicability. To address this, we propose TaleFrame, a system that combines large language models (LLMs) with human-computer interaction (HCI) to generate stories through structured information, enabling precise control over the generation process. The innovation of TaleFrame lies in decomposing the story structure into four basic units: entities, events, relationships, and story outline. We leverage the Tinystories dataset, parsing and constructing a preference dataset consisting of 9,851 JSON-formatted entries, which is then used to fine-tune a local Llama model. By employing this JSON2Story approach, structured data is transformed into coherent stories. TaleFrame also offers an intuitive interface that supports users in creating and editing entities and events and generates stories through the structured framework. Users can control these units through simple interactions (e.g., drag-and-drop, attach, and connect), thus influencing the details and progression of the story. The generated stories can be evaluated across seven dimensions (e.g., creativity, structural integrity), with the system providing suggestions for refinement based on these evaluations. Users can iteratively adjust the story until a satisfactory result is achieved. Finally, we conduct quantitative evaluation and user studies that demonstrate the usefulness of TaleFrame. Dataset available at https://huggingface.co/datasets/guodaosun/tale-frame.
title TaleFrame: An Interactive Story Generation System with Fine-Grained Control and Large Language Models
topic Computation and Language
Human-Computer Interaction
url https://arxiv.org/abs/2512.02402