RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning

Fuente: arXiv
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Hauptverfasser: Zhang, Yuhong, Gao, Zihan, Li, Shengpeng, Chen, Ling-Hao, Liu, Kaisheng, Cheng, Runqing, Lin, Xiao, Liu, Junjia, Li, Zhuoheng, Feng, Jingyi, He, Ziyan, Lin, Jintian, Huang, Zheyan, Liu, Zhifang, Wang, Haoqian
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Veröffentlicht: 2025
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author Zhang, Yuhong
Gao, Zihan
Li, Shengpeng
Chen, Ling-Hao
Liu, Kaisheng
Cheng, Runqing
Lin, Xiao
Liu, Junjia
Li, Zhuoheng
Feng, Jingyi
He, Ziyan
Lin, Jintian
Huang, Zheyan
Liu, Zhifang
Wang, Haoqian
author_facet Zhang, Yuhong
Gao, Zihan
Li, Shengpeng
Chen, Ling-Hao
Liu, Kaisheng
Cheng, Runqing
Lin, Xiao
Liu, Junjia
Li, Zhuoheng
Feng, Jingyi
He, Ziyan
Lin, Jintian
Huang, Zheyan
Liu, Zhifang
Wang, Haoqian
contents We introduce Robowheel, a data engine that converts human hand object interaction (HOI) videos into training-ready supervision for cross morphology robotic learning. From monocular RGB or RGB-D inputs, we perform high precision HOI reconstruction and enforce physical plausibility via a reinforcement learning (RL) optimizer that refines hand object relative poses under contact and penetration constraints. The reconstructed, contact rich trajectories are then retargeted to cross-embodiments, robot arms with simple end effectors, dexterous hands, and humanoids, yielding executable actions and rollouts. To scale coverage, we build a simulation-augmented framework on Isaac Sim with diverse domain randomization (embodiments, trajectories, object retrieval, background textures, hand motion mirroring), which enriches the distributions of trajectories and observations while preserving spatial relationships and physical plausibility. The entire data pipeline forms an end to end pipeline from video,reconstruction,retargeting,augmentation data acquisition. We validate the data on mainstream vision language action (VLA) and imitation learning architectures, demonstrating that trajectories produced by our pipeline are as stable as those from teleoperation and yield comparable continual performance gains. To our knowledge, this provides the first quantitative evidence that HOI modalities can serve as effective supervision for robotic learning. Compared with teleoperation, Robowheel is lightweight, a single monocular RGB(D) camera is sufficient to extract a universal, embodiment agnostic motion representation that could be flexibly retargeted across embodiments. We further assemble a large scale multimodal dataset combining multi-camera captures, monocular videos, and public HOI corpora for training and evaluating embodied models.
format Preprint
id arxiv_https___arxiv_org_abs_2512_02729
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
Zhang, Yuhong
Gao, Zihan
Li, Shengpeng
Chen, Ling-Hao
Liu, Kaisheng
Cheng, Runqing
Lin, Xiao
Liu, Junjia
Li, Zhuoheng
Feng, Jingyi
He, Ziyan
Lin, Jintian
Huang, Zheyan
Liu, Zhifang
Wang, Haoqian
Robotics
We introduce Robowheel, a data engine that converts human hand object interaction (HOI) videos into training-ready supervision for cross morphology robotic learning. From monocular RGB or RGB-D inputs, we perform high precision HOI reconstruction and enforce physical plausibility via a reinforcement learning (RL) optimizer that refines hand object relative poses under contact and penetration constraints. The reconstructed, contact rich trajectories are then retargeted to cross-embodiments, robot arms with simple end effectors, dexterous hands, and humanoids, yielding executable actions and rollouts. To scale coverage, we build a simulation-augmented framework on Isaac Sim with diverse domain randomization (embodiments, trajectories, object retrieval, background textures, hand motion mirroring), which enriches the distributions of trajectories and observations while preserving spatial relationships and physical plausibility. The entire data pipeline forms an end to end pipeline from video,reconstruction,retargeting,augmentation data acquisition. We validate the data on mainstream vision language action (VLA) and imitation learning architectures, demonstrating that trajectories produced by our pipeline are as stable as those from teleoperation and yield comparable continual performance gains. To our knowledge, this provides the first quantitative evidence that HOI modalities can serve as effective supervision for robotic learning. Compared with teleoperation, Robowheel is lightweight, a single monocular RGB(D) camera is sufficient to extract a universal, embodiment agnostic motion representation that could be flexibly retargeted across embodiments. We further assemble a large scale multimodal dataset combining multi-camera captures, monocular videos, and public HOI corpora for training and evaluating embodied models.
title RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
topic Robotics
url https://arxiv.org/abs/2512.02729