TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond

Fuente: arXiv
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Auteurs principaux: Zeng, Yifei, Bao, Yajie, Qian, Jiachen, Wu, Shuang, Lin, Youtian, Zhu, Hao, Li, Buyu, Zhang, Feihu, Cao, Xun, Yao, Yao
Format: Preprint
Publié: 2025
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author Zeng, Yifei
Bao, Yajie
Qian, Jiachen
Wu, Shuang
Lin, Youtian
Zhu, Hao
Li, Buyu
Zhang, Feihu
Cao, Xun
Yao, Yao
author_facet Zeng, Yifei
Bao, Yajie
Qian, Jiachen
Wu, Shuang
Lin, Youtian
Zhu, Hao
Li, Buyu
Zhang, Feihu
Cao, Xun
Yao, Yao
contents Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated content. To overcome these challenges, we introduce TEXTRIX, a native 3D attribute generation framework for high-fidelity texture synthesis and downstream applications such as precise 3D part segmentation. Our approach constructs a latent 3D attribute grid and leverages a Diffusion Transformer equipped with sparse attention, enabling direct coloring of 3D models in volumetric space and fundamentally avoiding the limitations of multi-view fusion. Built upon this native representation, the framework naturally extends to high-precision 3D segmentation by training the same architecture to predict semantic attributes on the grid. Extensive experiments demonstrate state-of-the-art performance on both tasks, producing seamless, high-fidelity textures and accurate 3D part segmentation with precise boundaries.
format Preprint
id arxiv_https___arxiv_org_abs_2512_02993
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond
Zeng, Yifei
Bao, Yajie
Qian, Jiachen
Wu, Shuang
Lin, Youtian
Zhu, Hao
Li, Buyu
Zhang, Feihu
Cao, Xun
Yao, Yao
Computer Vision and Pattern Recognition
Prevailing 3D texture generation methods, which often rely on multi-view fusion, are frequently hindered by inter-view inconsistencies and incomplete coverage of complex surfaces, limiting the fidelity and completeness of the generated content. To overcome these challenges, we introduce TEXTRIX, a native 3D attribute generation framework for high-fidelity texture synthesis and downstream applications such as precise 3D part segmentation. Our approach constructs a latent 3D attribute grid and leverages a Diffusion Transformer equipped with sparse attention, enabling direct coloring of 3D models in volumetric space and fundamentally avoiding the limitations of multi-view fusion. Built upon this native representation, the framework naturally extends to high-precision 3D segmentation by training the same architecture to predict semantic attributes on the grid. Extensive experiments demonstrate state-of-the-art performance on both tasks, producing seamless, high-fidelity textures and accurate 3D part segmentation with precise boundaries.
title TEXTRIX: Latent Attribute Grid for Native Texture Generation and Beyond
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.02993