StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios

Fuente: arXiv
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Hauptverfasser: Wang, Yifei, Li, Zhenkai, Qian, Tianwen, Zheng, Huanran, Wang, Zheng, Fu, Yuqian, Wang, Xiaoling
Format: Preprint
Veröffentlicht: 2025
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author Wang, Yifei
Li, Zhenkai
Qian, Tianwen
Zheng, Huanran
Wang, Zheng
Fu, Yuqian
Wang, Xiaoling
author_facet Wang, Yifei
Li, Zhenkai
Qian, Tianwen
Zheng, Huanran
Wang, Zheng
Fu, Yuqian
Wang, Xiaoling
contents As embodied intelligence advances toward real-world deployment, the ability to continuously perceive and reason over streaming visual inputs becomes essential. In such settings, an agent must maintain situational awareness of its environment, comprehend the interactions with surrounding entities, and dynamically plan actions informed by past observations, current contexts, and anticipated future events. To facilitate progress in this direction, we introduce StreamEQA, the first benchmark designed for streaming video question answering in embodied scenarios. StreamEQA evaluates existing MLLMs along two orthogonal dimensions: Embodied and Streaming. Along the embodied dimension, we categorize the questions into three levels: perception, interaction, and planning, which progressively assess a model's ability to recognize fine-grained visual details, reason about agent-object interactions, and perform high-level goal-directed reasoning. For the streaming dimension, questions are divided into backward, real-time, and forward reasoning, with each mode relying on a distinct temporal context. Built upon 156 independent long videos, StreamEQA defines 42 tasks and generates approximately 21K question-answer pairs with precise timestamps through a hybrid pipeline combining automated generation and human refinement. Evaluations of 13 state-of-the-art video-LLMs reveal that, despite strong performance on conventional benchmarks, these models still struggle with streaming video understanding in embodied scenarios. We hope StreamEQA will catalyze research on streaming video understanding for embodied applications.
format Preprint
id arxiv_https___arxiv_org_abs_2512_04451
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios
Wang, Yifei
Li, Zhenkai
Qian, Tianwen
Zheng, Huanran
Wang, Zheng
Fu, Yuqian
Wang, Xiaoling
Computer Vision and Pattern Recognition
As embodied intelligence advances toward real-world deployment, the ability to continuously perceive and reason over streaming visual inputs becomes essential. In such settings, an agent must maintain situational awareness of its environment, comprehend the interactions with surrounding entities, and dynamically plan actions informed by past observations, current contexts, and anticipated future events. To facilitate progress in this direction, we introduce StreamEQA, the first benchmark designed for streaming video question answering in embodied scenarios. StreamEQA evaluates existing MLLMs along two orthogonal dimensions: Embodied and Streaming. Along the embodied dimension, we categorize the questions into three levels: perception, interaction, and planning, which progressively assess a model's ability to recognize fine-grained visual details, reason about agent-object interactions, and perform high-level goal-directed reasoning. For the streaming dimension, questions are divided into backward, real-time, and forward reasoning, with each mode relying on a distinct temporal context. Built upon 156 independent long videos, StreamEQA defines 42 tasks and generates approximately 21K question-answer pairs with precise timestamps through a hybrid pipeline combining automated generation and human refinement. Evaluations of 13 state-of-the-art video-LLMs reveal that, despite strong performance on conventional benchmarks, these models still struggle with streaming video understanding in embodied scenarios. We hope StreamEQA will catalyze research on streaming video understanding for embodied applications.
title StreamEQA: Towards Streaming Video Understanding for Embodied Scenarios
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.04451