Refaçade: Editing Object with Given Reference Texture

Fuente: arXiv
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Main Authors: Huang, Youze, Ruan, Penghui, Zi, Bojia, Qi, Xianbiao, Wang, Jianan, Xiao, Rong
Format: Preprint
Published: 2025
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author Huang, Youze
Ruan, Penghui
Zi, Bojia
Qi, Xianbiao
Wang, Jianan
Xiao, Rong
author_facet Huang, Youze
Ruan, Penghui
Zi, Bojia
Qi, Xianbiao
Wang, Jianan
Xiao, Rong
contents Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we introduce a new task, Object Retexture, which transfers local textures from a reference object to a target object in images or videos. To perform this task, a straightforward solution is to use ControlNet conditioned on the source structure and the reference texture. However, this approach suffers from limited controllability for two reasons: conditioning on the raw reference image introduces unwanted structural information, and it fails to disentangle the visual texture and structure information of the source. To address this problem, we propose Refaçade, a method that consists of two key designs to achieve precise and controllable texture transfer in both images and videos. First, we employ a texture remover trained on paired textured/untextured 3D mesh renderings to remove appearance information while preserving the geometry and motion of source videos. Second, we disrupt the reference global layout using a jigsaw permutation, encouraging the model to focus on local texture statistics rather than the global layout of the object. Extensive experiments demonstrate superior visual quality, precise editing, and controllability, outperforming strong baselines in both quantitative and human evaluations. Code is available at https://github.com/fishZe233/Refacade.
format Preprint
id arxiv_https___arxiv_org_abs_2512_04534
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Refaçade: Editing Object with Given Reference Texture
Huang, Youze
Ruan, Penghui
Zi, Bojia
Qi, Xianbiao
Wang, Jianan
Xiao, Rong
Computer Vision and Pattern Recognition
Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we introduce a new task, Object Retexture, which transfers local textures from a reference object to a target object in images or videos. To perform this task, a straightforward solution is to use ControlNet conditioned on the source structure and the reference texture. However, this approach suffers from limited controllability for two reasons: conditioning on the raw reference image introduces unwanted structural information, and it fails to disentangle the visual texture and structure information of the source. To address this problem, we propose Refaçade, a method that consists of two key designs to achieve precise and controllable texture transfer in both images and videos. First, we employ a texture remover trained on paired textured/untextured 3D mesh renderings to remove appearance information while preserving the geometry and motion of source videos. Second, we disrupt the reference global layout using a jigsaw permutation, encouraging the model to focus on local texture statistics rather than the global layout of the object. Extensive experiments demonstrate superior visual quality, precise editing, and controllability, outperforming strong baselines in both quantitative and human evaluations. Code is available at https://github.com/fishZe233/Refacade.
title Refaçade: Editing Object with Given Reference Texture
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.04534