DISK: Differentiable Sparse Kernel Complex for Efficient Spatially-Variant Convolution
Fuente:
arXiv
Guardado en:
| Autores principales: | Wu, Zhizhen, Cao, Zhe, Huo, Yuchi |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Neural Field Convolutions by Repeated Differentiation
por: Nsampi, Ntumba Elie, et al.
Publicado: (2023)
por: Nsampi, Ntumba Elie, et al.
Publicado: (2023)
Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning
por: Xie, Zixuan, et al.
Publicado: (2023)
por: Xie, Zixuan, et al.
Publicado: (2023)
Inverse Rendering using Multi-Bounce Path Tracing and Reservoir Sampling
por: Dai, Yuxin, et al.
Publicado: (2024)
por: Dai, Yuxin, et al.
Publicado: (2024)
Deformable Radial Kernel Splatting
por: Huang, Yi-Hua, et al.
Publicado: (2024)
por: Huang, Yi-Hua, et al.
Publicado: (2024)
Neural Rendering and Its Hardware Acceleration: A Review
por: Yan, Xinkai, et al.
Publicado: (2024)
por: Yan, Xinkai, et al.
Publicado: (2024)
DMesh++: An Efficient Differentiable Mesh for Complex Shapes
por: Son, Sanghyun, et al.
Publicado: (2024)
por: Son, Sanghyun, et al.
Publicado: (2024)
Learning View-Dependent Splatting Kernels
por: Ding, Huakeng, et al.
Publicado: (2026)
por: Ding, Huakeng, et al.
Publicado: (2026)
Rendering-Aware Sparse Sampling for BRDF Acquisition
por: Cao, W., et al.
Publicado: (2026)
por: Cao, W., et al.
Publicado: (2026)
CtrlVDiff: Controllable Video Generation via Unified Multimodal Video Diffusion
por: Xi, Dianbing, et al.
Publicado: (2025)
por: Xi, Dianbing, et al.
Publicado: (2025)
Learning to Rasterize Differentiably
por: Wu, Chenghao, et al.
Publicado: (2022)
por: Wu, Chenghao, et al.
Publicado: (2022)
SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
por: Huang, Yi-Hua, et al.
Publicado: (2023)
por: Huang, Yi-Hua, et al.
Publicado: (2023)
PAROAttention: Pattern-Aware ReOrdering for Efficient Sparse and Quantized Attention in Visual Generation Models
por: Zhao, Tianchen, et al.
Publicado: (2025)
por: Zhao, Tianchen, et al.
Publicado: (2025)
Human-Aware 3D Scene Generation with Spatially-constrained Diffusion Models
por: Hong, Xiaolin, et al.
Publicado: (2024)
por: Hong, Xiaolin, et al.
Publicado: (2024)
EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View
por: Wang, Zhaorong, et al.
Publicado: (2024)
por: Wang, Zhaorong, et al.
Publicado: (2024)
Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Reconstruction
por: Jiang, Kaiwen, et al.
Publicado: (2025)
por: Jiang, Kaiwen, et al.
Publicado: (2025)
Hypothesis Testing for Progressive Kernel Estimation and VCM Framework
por: Lin, Zehui, et al.
Publicado: (2025)
por: Lin, Zehui, et al.
Publicado: (2025)
Speedy-Splat: Fast 3D Gaussian Splatting with Sparse Pixels and Sparse Primitives
por: Hanson, Alex, et al.
Publicado: (2024)
por: Hanson, Alex, et al.
Publicado: (2024)
Monocular Human-Object Reconstruction in the Wild
por: Huo, Chaofan, et al.
Publicado: (2024)
por: Huo, Chaofan, et al.
Publicado: (2024)
Incomplete Gamma Kernels: Generalizing Locally Optimal Projection Operators
por: Stotko, Patrick, et al.
Publicado: (2022)
por: Stotko, Patrick, et al.
Publicado: (2022)
DiffTex: Differentiable Texturing for Architectural Proxy Models
por: Xiong, Weidan, et al.
Publicado: (2025)
por: Xiong, Weidan, et al.
Publicado: (2025)
PFAvatar: Pose-Fusion 3D Personalized Avatar Reconstruction from Real-World Outfit-of-the-Day Photos
por: Xi, Dianbing, et al.
Publicado: (2025)
por: Xi, Dianbing, et al.
Publicado: (2025)
Shape-aware Inertial Poser: Motion Tracking for Humans with Diverse Shapes Using Sparse Inertial Sensors
por: Yin, Lu, et al.
Publicado: (2025)
por: Yin, Lu, et al.
Publicado: (2025)
DiffTrans: Differentiable Geometry-Materials Decomposition for Reconstructing Transparent Objects
por: Li, Changpu, et al.
Publicado: (2026)
por: Li, Changpu, et al.
Publicado: (2026)
Generalizable Human Gaussians for Sparse View Synthesis
por: Kwon, Youngjoong, et al.
Publicado: (2024)
por: Kwon, Youngjoong, et al.
Publicado: (2024)
Attention in Geometry: Scalable Spatial Modeling via Adaptive Density Fields and FAISS-Accelerated Kernels
por: Fan, Zhaowen
Publicado: (2026)
por: Fan, Zhaowen
Publicado: (2026)
ProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D Editing
por: Zhao, Yian, et al.
Publicado: (2024)
por: Zhao, Yian, et al.
Publicado: (2024)
Differentiable Iterated Function Systems
por: Scott, Cory Braker
Publicado: (2022)
por: Scott, Cory Braker
Publicado: (2022)
FlipSketch: Flipping Static Drawings to Text-Guided Sketch Animations
por: Bandyopadhyay, Hmrishav, et al.
Publicado: (2024)
por: Bandyopadhyay, Hmrishav, et al.
Publicado: (2024)
DMesh: A Differentiable Mesh Representation
por: Son, Sanghyun, et al.
Publicado: (2024)
por: Son, Sanghyun, et al.
Publicado: (2024)
CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling
por: Yang, Xiaoyan, et al.
Publicado: (2023)
por: Yang, Xiaoyan, et al.
Publicado: (2023)
TexSpot: 3D Texture Enhancement with Spatially-uniform Point Latent Representation
por: Lu, Ziteng, et al.
Publicado: (2026)
por: Lu, Ziteng, et al.
Publicado: (2026)
Stylizing Sparse-View 3D Scenes with Hierarchical Neural Representation
por: Wang, Y., et al.
Publicado: (2024)
por: Wang, Y., et al.
Publicado: (2024)
Analogist: Out-of-the-box Visual In-Context Learning with Image Diffusion Model
por: Gu, Zheng, et al.
Publicado: (2024)
por: Gu, Zheng, et al.
Publicado: (2024)
Hypergraph Convolutional Network based Weakly Supervised Point Cloud Semantic Segmentation with Scene-Level Annotations
por: Lu, Zhuheng, et al.
Publicado: (2022)
por: Lu, Zhuheng, et al.
Publicado: (2022)
Locally Orderless Images for Optimization in Differentiable Rendering
por: Mehta, Ishit, et al.
Publicado: (2025)
por: Mehta, Ishit, et al.
Publicado: (2025)
DiffBMP: Differentiable Rendering with Bitmap Primitives
por: Hong, Seongmin, et al.
Publicado: (2026)
por: Hong, Seongmin, et al.
Publicado: (2026)
A Simple Approach to Differentiable Rendering of SDFs
por: Wang, Zichen, et al.
Publicado: (2024)
por: Wang, Zichen, et al.
Publicado: (2024)
DiffCSG: Differentiable CSG via Rasterization
por: Yuan, Haocheng, et al.
Publicado: (2024)
por: Yuan, Haocheng, et al.
Publicado: (2024)
Gaussian Mesh Renderer for Lightweight Differentiable Rendering
por: Liu, Xinpeng, et al.
Publicado: (2026)
por: Liu, Xinpeng, et al.
Publicado: (2026)
Differentiable Inverse Rendering with Interpretable Basis BRDFs
por: Chung, Hoon-Gyu, et al.
Publicado: (2024)
por: Chung, Hoon-Gyu, et al.
Publicado: (2024)
Ejemplares similares
-
Neural Field Convolutions by Repeated Differentiation
por: Nsampi, Ntumba Elie, et al.
Publicado: (2023) -
Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning
por: Xie, Zixuan, et al.
Publicado: (2023) -
Inverse Rendering using Multi-Bounce Path Tracing and Reservoir Sampling
por: Dai, Yuxin, et al.
Publicado: (2024) -
Deformable Radial Kernel Splatting
por: Huang, Yi-Hua, et al.
Publicado: (2024) -
Neural Rendering and Its Hardware Acceleration: A Review
por: Yan, Xinkai, et al.
Publicado: (2024)