On Dynamic Programming Theory for Leader-Follower Stochastic Games

Fuente: arXiv
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Hauptverfasser: Dibangoye, Jilles Steeve, Marre, Thibaut Le, Sankur, Ocan, Schwarzentruber, François
Format: Preprint
Veröffentlicht: 2025
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author Dibangoye, Jilles Steeve
Marre, Thibaut Le
Sankur, Ocan
Schwarzentruber, François
author_facet Dibangoye, Jilles Steeve
Marre, Thibaut Le
Sankur, Ocan
Schwarzentruber, François
contents Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best responds, yielding a strong Stackelberg equilibrium (SSE) with leader-favourable tie-breaking. This paper introduces a dynamic programming (DP) framework that applies Bellman recursion over credible sets-state abstractions formally representing all rational follower best responses under partial leader commitments-to compute SSEs. We first prove that any LF-GSSG admits a lossless reduction to a Markov decision process (MDP) over credible sets. We further establish that synthesising an optimal memoryless deterministic leader policy is NP-hard, motivating the development of ε-optimal DP algorithms with provable guarantees on leader exploitability. Experiments on standard mixed-motive benchmarks-including security games, resource allocation, and adversarial planning-demonstrate empirical gains in leader value and runtime scalability over state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2512_05667
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle On Dynamic Programming Theory for Leader-Follower Stochastic Games
Dibangoye, Jilles Steeve
Marre, Thibaut Le
Sankur, Ocan
Schwarzentruber, François
Computer Science and Game Theory
Artificial Intelligence
F.2.2; I.2.8; I.2.11; G.3
Leader-follower general-sum stochastic games (LF-GSSGs) model sequential decision-making under asymmetric commitment, where a leader commits to a policy and a follower best responds, yielding a strong Stackelberg equilibrium (SSE) with leader-favourable tie-breaking. This paper introduces a dynamic programming (DP) framework that applies Bellman recursion over credible sets-state abstractions formally representing all rational follower best responses under partial leader commitments-to compute SSEs. We first prove that any LF-GSSG admits a lossless reduction to a Markov decision process (MDP) over credible sets. We further establish that synthesising an optimal memoryless deterministic leader policy is NP-hard, motivating the development of ε-optimal DP algorithms with provable guarantees on leader exploitability. Experiments on standard mixed-motive benchmarks-including security games, resource allocation, and adversarial planning-demonstrate empirical gains in leader value and runtime scalability over state-of-the-art methods.
title On Dynamic Programming Theory for Leader-Follower Stochastic Games
topic Computer Science and Game Theory
Artificial Intelligence
F.2.2; I.2.8; I.2.11; G.3
url https://arxiv.org/abs/2512.05667