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Main Authors: Galgoczi, Gabor, Kauder, Kolja, Potekhin, Maxim, Rahman, Sakib, Smirnov, Dmitri, Wenaus, Torre
Format: Preprint
Published: 2025
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Online Access:https://arxiv.org/abs/2512.06061
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author Galgoczi, Gabor
Kauder, Kolja
Potekhin, Maxim
Rahman, Sakib
Smirnov, Dmitri
Wenaus, Torre
author_facet Galgoczi, Gabor
Kauder, Kolja
Potekhin, Maxim
Rahman, Sakib
Smirnov, Dmitri
Wenaus, Torre
contents The bulk of time spent in the simulation of Cherenkov and other scintillation detectors is spent on optical-photon transport, i.e. ray tracing, a task that GPUs are uniquely qualified to perform. We present EIC-Opticks, a fork of Opticks, which uses event aggregation to drastically accelerate photon transport simulation for low-to-moderate photon yield experiments. During the full Geant4 Monte Carlo simulation of a given detector, optical photon simulation is performed on GPU(s) using the NVIDIA OptiX framework. We validate this approach using the ePIC pfRICH detector. We find GPU and CPU simulations in excellent agreement. For $5\times 10^4$ electrons with a momentum of $p=5~\mathrm{MeV}/c$ in the test case of the pfRICH detector, EIC-Opticks shows an order-of-magnitude speedup over multi-threaded Geant4, and a factor of up to 161$\pm$3 over single-threaded execution. In the case of low-to-moderate applications event aggregation reduces the per-photon simulation time from $\sim60\,μ\mathrm{s}$ for single events to $\sim20\,\mathrm{ns}$ with batching, a factor of $\sim3000$. In order to make EIC-Opticks easily installable, we authored a Spack package that makes it possible to install it with a single command. Additionally, a Docker container is provided for users with EIC-Opticks installed. EIC-Opticks provides guardrails for common pitfalls (e.g. nested volume conversion, ray tracing setting optimization).
format Preprint
id arxiv_https___arxiv_org_abs_2512_06061
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle GPU acceleration of optical photon propagation in low photon yield applications: Opticks for the Electron Ion Collider
Galgoczi, Gabor
Kauder, Kolja
Potekhin, Maxim
Rahman, Sakib
Smirnov, Dmitri
Wenaus, Torre
Instrumentation and Detectors
High Energy Physics - Experiment
Nuclear Experiment
Accelerator Physics
The bulk of time spent in the simulation of Cherenkov and other scintillation detectors is spent on optical-photon transport, i.e. ray tracing, a task that GPUs are uniquely qualified to perform. We present EIC-Opticks, a fork of Opticks, which uses event aggregation to drastically accelerate photon transport simulation for low-to-moderate photon yield experiments. During the full Geant4 Monte Carlo simulation of a given detector, optical photon simulation is performed on GPU(s) using the NVIDIA OptiX framework. We validate this approach using the ePIC pfRICH detector. We find GPU and CPU simulations in excellent agreement. For $5\times 10^4$ electrons with a momentum of $p=5~\mathrm{MeV}/c$ in the test case of the pfRICH detector, EIC-Opticks shows an order-of-magnitude speedup over multi-threaded Geant4, and a factor of up to 161$\pm$3 over single-threaded execution. In the case of low-to-moderate applications event aggregation reduces the per-photon simulation time from $\sim60\,μ\mathrm{s}$ for single events to $\sim20\,\mathrm{ns}$ with batching, a factor of $\sim3000$. In order to make EIC-Opticks easily installable, we authored a Spack package that makes it possible to install it with a single command. Additionally, a Docker container is provided for users with EIC-Opticks installed. EIC-Opticks provides guardrails for common pitfalls (e.g. nested volume conversion, ray tracing setting optimization).
title GPU acceleration of optical photon propagation in low photon yield applications: Opticks for the Electron Ion Collider
topic Instrumentation and Detectors
High Energy Physics - Experiment
Nuclear Experiment
Accelerator Physics
url https://arxiv.org/abs/2512.06061