The High Cost of Incivility: Quantifying Interaction Inefficiency via Multi-Agent Monte Carlo Simulations

Fuente: arXiv
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Main Author: Mangold, Benedikt
Format: Preprint
Published: 2025
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author Mangold, Benedikt
author_facet Mangold, Benedikt
contents Workplace toxicity is widely recognized as detrimental to organizational culture, yet quantifying its direct impact on operational efficiency remains methodologically challenging due to the ethical and practical difficulties of reproducing conflict in human subjects. This study leverages Large Language Model (LLM) based Multi-Agent Systems to simulate 1-on-1 adversarial debates, creating a controlled "sociological sandbox". We employ a Monte Carlo method to simulate hundrets of discussions, measuring the convergence time (defined as the number of arguments required to reach a conclusion) between a baseline control group and treatment groups involving agents with "toxic" system prompts. Our results demonstrate a statistically significant increase of approximately 25\% in the duration of conversations involving toxic participants. We propose that this "latency of toxicity" serves as a proxy for financial damage in corporate and academic settings. Furthermore, we demonstrate that agent-based modeling provides a reproducible, ethical alternative to human-subject research for measuring the mechanics of social friction.
format Preprint
id arxiv_https___arxiv_org_abs_2512_08345
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle The High Cost of Incivility: Quantifying Interaction Inefficiency via Multi-Agent Monte Carlo Simulations
Mangold, Benedikt
Artificial Intelligence
Computation and Language
Computers and Society
Multiagent Systems
Workplace toxicity is widely recognized as detrimental to organizational culture, yet quantifying its direct impact on operational efficiency remains methodologically challenging due to the ethical and practical difficulties of reproducing conflict in human subjects. This study leverages Large Language Model (LLM) based Multi-Agent Systems to simulate 1-on-1 adversarial debates, creating a controlled "sociological sandbox". We employ a Monte Carlo method to simulate hundrets of discussions, measuring the convergence time (defined as the number of arguments required to reach a conclusion) between a baseline control group and treatment groups involving agents with "toxic" system prompts. Our results demonstrate a statistically significant increase of approximately 25\% in the duration of conversations involving toxic participants. We propose that this "latency of toxicity" serves as a proxy for financial damage in corporate and academic settings. Furthermore, we demonstrate that agent-based modeling provides a reproducible, ethical alternative to human-subject research for measuring the mechanics of social friction.
title The High Cost of Incivility: Quantifying Interaction Inefficiency via Multi-Agent Monte Carlo Simulations
topic Artificial Intelligence
Computation and Language
Computers and Society
Multiagent Systems
url https://arxiv.org/abs/2512.08345