A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques

Fuente: arXiv
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Main Authors: Sookha, Lownish Rai, Pakhale, Nikhil, Ganaie, Mudasir, Dhall, Abhinav
Format: Preprint
Published: 2025
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author Sookha, Lownish Rai
Pakhale, Nikhil
Ganaie, Mudasir
Dhall, Abhinav
author_facet Sookha, Lownish Rai
Pakhale, Nikhil
Ganaie, Mudasir
Dhall, Abhinav
contents Body and face motion play an integral role in communication. They convey crucial information on the participants. Advances in generative modeling and multi-modal learning have enabled motion generation from signals such as speech, conversational context and visual cues. However, generating expressive and coherent face and body dynamics remains challenging due to the complex interplay of verbal / non-verbal cues and individual personality traits. This survey reviews body and face motion generation, covering core concepts, representations techniques, generative approaches, datasets and evaluation metrics. We highlight future directions to enhance the realism, coherence and expressiveness of avatars in dyadic settings. To the best of our knowledge, this work is the first comprehensive review to cover both body and face motion. Detailed resources are listed on https://lownish23csz0010.github.io/mogen/.
format Preprint
id arxiv_https___arxiv_org_abs_2512_09005
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques
Sookha, Lownish Rai
Pakhale, Nikhil
Ganaie, Mudasir
Dhall, Abhinav
Computer Vision and Pattern Recognition
Human-Computer Interaction
Body and face motion play an integral role in communication. They convey crucial information on the participants. Advances in generative modeling and multi-modal learning have enabled motion generation from signals such as speech, conversational context and visual cues. However, generating expressive and coherent face and body dynamics remains challenging due to the complex interplay of verbal / non-verbal cues and individual personality traits. This survey reviews body and face motion generation, covering core concepts, representations techniques, generative approaches, datasets and evaluation metrics. We highlight future directions to enhance the realism, coherence and expressiveness of avatars in dyadic settings. To the best of our knowledge, this work is the first comprehensive review to cover both body and face motion. Detailed resources are listed on https://lownish23csz0010.github.io/mogen/.
title A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques
topic Computer Vision and Pattern Recognition
Human-Computer Interaction
url https://arxiv.org/abs/2512.09005