Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Video

Fuente: arXiv
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Auteurs principaux: Choi, Seonghwa, Choi, Moonkyeong, Jang, Mingyu, Kim, Jaekyung, Cai, Jianfei, Cheng, Wen-Huang, Lee, Sanghoon
Format: Preprint
Publié: 2025
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author Choi, Seonghwa
Choi, Moonkyeong
Jang, Mingyu
Kim, Jaekyung
Cai, Jianfei
Cheng, Wen-Huang
Lee, Sanghoon
author_facet Choi, Seonghwa
Choi, Moonkyeong
Jang, Mingyu
Kim, Jaekyung
Cai, Jianfei
Cheng, Wen-Huang
Lee, Sanghoon
contents Modeling relightable and animatable human avatars from monocular video is a long-standing and challenging task. Recently, Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) methods have been employed to reconstruct the avatars. However, they often produce unsatisfactory photo-realistic results because of insufficient geometrical details related to body motion, such as clothing wrinkles. In this paper, we propose a 3DGS-based human avatar modeling framework, termed as Relightable and Dynamic Gaussian Avatar (RnD-Avatar), that presents accurate pose-variant deformation for high-fidelity geometrical details. To achieve this, we introduce dynamic skinning weights that define the human avatar's articulation based on pose while also learning additional deformations induced by body motion. We also introduce a novel regularization to capture fine geometric details under sparse visual cues. Furthermore, we present a new multi-view dataset with varied lighting conditions to evaluate relight. Our framework enables realistic rendering of novel poses and views while supporting photo-realistic lighting effects under arbitrary lighting conditions. Our method achieves state-of-the-art performance in novel view synthesis, novel pose rendering, and relighting.
format Preprint
id arxiv_https___arxiv_org_abs_2512_09335
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Video
Choi, Seonghwa
Choi, Moonkyeong
Jang, Mingyu
Kim, Jaekyung
Cai, Jianfei
Cheng, Wen-Huang
Lee, Sanghoon
Computer Vision and Pattern Recognition
Multimedia
68U10
I.4.5; I.4.5; I.4.9
Modeling relightable and animatable human avatars from monocular video is a long-standing and challenging task. Recently, Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) methods have been employed to reconstruct the avatars. However, they often produce unsatisfactory photo-realistic results because of insufficient geometrical details related to body motion, such as clothing wrinkles. In this paper, we propose a 3DGS-based human avatar modeling framework, termed as Relightable and Dynamic Gaussian Avatar (RnD-Avatar), that presents accurate pose-variant deformation for high-fidelity geometrical details. To achieve this, we introduce dynamic skinning weights that define the human avatar's articulation based on pose while also learning additional deformations induced by body motion. We also introduce a novel regularization to capture fine geometric details under sparse visual cues. Furthermore, we present a new multi-view dataset with varied lighting conditions to evaluate relight. Our framework enables realistic rendering of novel poses and views while supporting photo-realistic lighting effects under arbitrary lighting conditions. Our method achieves state-of-the-art performance in novel view synthesis, novel pose rendering, and relighting.
title Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Video
topic Computer Vision and Pattern Recognition
Multimedia
68U10
I.4.5; I.4.5; I.4.9
url https://arxiv.org/abs/2512.09335