Saved in:
Bibliographic Details
Main Authors: Gong, Kehong, Wen, Zhengyu, He, Weixia, Xu, Mingxi, Wang, Qi, Zhang, Ning, Li, Zhengyu, Lian, Dongze, Zhao, Wei, He, Xiaoyu, Zhang, Mingyuan
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2512.10881
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866913077622996992
author Gong, Kehong
Wen, Zhengyu
He, Weixia
Xu, Mingxi
Wang, Qi
Zhang, Ning
Li, Zhengyu
Lian, Dongze
Zhao, Wei
He, Xiaoyu
Zhang, Mingyuan
author_facet Gong, Kehong
Wen, Zhengyu
He, Weixia
Xu, Mingxi
Wang, Qi
Zhang, Ning
Li, Zhengyu
Lian, Dongze
Zhao, Wei
He, Xiaoyu
Zhang, Mingyuan
contents Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an arbitrary rigged 3D asset as a prompt, the goal is to reconstruct a rotation-based animation such as BVH that directly drives the specific asset. We present MoCapAnything, a reference-guided, factorized framework that first predicts 3D joint trajectories and then recovers asset-specific rotations via constraint-aware inverse kinematics. The system contains three learnable modules and a lightweight IK stage: (1) a Reference Prompt Encoder that extracts per-joint queries from the asset's skeleton, mesh, and rendered images; (2) a Video Feature Extractor that computes dense visual descriptors and reconstructs a coarse 4D deforming mesh to bridge the gap between video and joint space; and (3) a Unified Motion Decoder that fuses these cues to produce temporally coherent trajectories. We also curate Truebones Zoo with 1038 motion clips, each providing a standardized skeleton-mesh-render triad. Experiments on both in-domain benchmarks and in-the-wild videos show that MoCapAnything delivers high-quality skeletal animations and exhibits meaningful cross-species retargeting across heterogeneous rigs, enabling scalable, prompt-driven 3D motion capture for arbitrary assets. Project page: https://animotionlab.github.io/MoCapAnything/
format Preprint
id arxiv_https___arxiv_org_abs_2512_10881
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos
Gong, Kehong
Wen, Zhengyu
He, Weixia
Xu, Mingxi
Wang, Qi
Zhang, Ning
Li, Zhengyu
Lian, Dongze
Zhao, Wei
He, Xiaoyu
Zhang, Mingyuan
Computer Vision and Pattern Recognition
Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an arbitrary rigged 3D asset as a prompt, the goal is to reconstruct a rotation-based animation such as BVH that directly drives the specific asset. We present MoCapAnything, a reference-guided, factorized framework that first predicts 3D joint trajectories and then recovers asset-specific rotations via constraint-aware inverse kinematics. The system contains three learnable modules and a lightweight IK stage: (1) a Reference Prompt Encoder that extracts per-joint queries from the asset's skeleton, mesh, and rendered images; (2) a Video Feature Extractor that computes dense visual descriptors and reconstructs a coarse 4D deforming mesh to bridge the gap between video and joint space; and (3) a Unified Motion Decoder that fuses these cues to produce temporally coherent trajectories. We also curate Truebones Zoo with 1038 motion clips, each providing a standardized skeleton-mesh-render triad. Experiments on both in-domain benchmarks and in-the-wild videos show that MoCapAnything delivers high-quality skeletal animations and exhibits meaningful cross-species retargeting across heterogeneous rigs, enabling scalable, prompt-driven 3D motion capture for arbitrary assets. Project page: https://animotionlab.github.io/MoCapAnything/
title MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.10881