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Auteurs principaux: Pivovarov, Igor, Shumsky, Sergey
Format: Preprint
Publié: 2025
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Accès en ligne:https://arxiv.org/abs/2512.10985
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author Pivovarov, Igor
Shumsky, Sergey
author_facet Pivovarov, Igor
Shumsky, Sergey
contents The existence of 'what' and 'where' pathways of information processing in the brain was proposed almost 30 years ago, but there is still a lack of a clear mathematical model that could show how these pathways work together. We propose a biologically inspired mathematical model that uses this idea to identify and separate the self from the environment and then build and use a self-model for better predictions. This is a model of neocortical columns governed by the basal ganglia to make predictions and choose the next action, where some columns act as 'what' columns and others act as 'where' columns. Based on this model, we present a reinforcement learning agent that learns purposeful behavior in a virtual environment. We evaluate the agent on the Atari games Pong and Breakout, where it successfully learns to play. We conclude that the ability to separate the self from the environment gives advantages to the agent and therefore such a model could appear in living organisms during evolution. We propose Self-Awareness Principle 1: the ability to separate the self from the world is a necessary but insufficient condition for self-awareness.
format Preprint
id arxiv_https___arxiv_org_abs_2512_10985
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Marti-5: A Mathematical Model of "Self in the World" as a First Step Toward Self-Awareness
Pivovarov, Igor
Shumsky, Sergey
Neurons and Cognition
Artificial Intelligence
Machine Learning
The existence of 'what' and 'where' pathways of information processing in the brain was proposed almost 30 years ago, but there is still a lack of a clear mathematical model that could show how these pathways work together. We propose a biologically inspired mathematical model that uses this idea to identify and separate the self from the environment and then build and use a self-model for better predictions. This is a model of neocortical columns governed by the basal ganglia to make predictions and choose the next action, where some columns act as 'what' columns and others act as 'where' columns. Based on this model, we present a reinforcement learning agent that learns purposeful behavior in a virtual environment. We evaluate the agent on the Atari games Pong and Breakout, where it successfully learns to play. We conclude that the ability to separate the self from the environment gives advantages to the agent and therefore such a model could appear in living organisms during evolution. We propose Self-Awareness Principle 1: the ability to separate the self from the world is a necessary but insufficient condition for self-awareness.
title Marti-5: A Mathematical Model of "Self in the World" as a First Step Toward Self-Awareness
topic Neurons and Cognition
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2512.10985