Toward Scalable VR-Cloud Gaming: An Attention-aware Adaptive Resource Allocation Framework for 6G Networks

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Almeida, Gabriel, Esper, João Paulo, Nahum, Cleverson, Klautau, Aldebaro, Cardoso, Kleber Vieira
Format: Preprint
Published: 2025
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866915708384837632
author Almeida, Gabriel
Esper, João Paulo
Nahum, Cleverson
Klautau, Aldebaro
Cardoso, Kleber Vieira
author_facet Almeida, Gabriel
Esper, João Paulo
Nahum, Cleverson
Klautau, Aldebaro
Cardoso, Kleber Vieira
contents Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a scalable and QoE-aware multi-stage optimization framework for resource allocation in VR-CG over 6G networks. Our solution decomposes the joint resource allocation problem into three interdependent stages: (i) user association and communication resource allocation; (ii) VR-CG game engine placement with adaptive multipath routing; and (iii) attention-aware scheduling and wireless resource allocation based on motion-to-photon latency. For each stage, we design specialized heuristic algorithms that achieve near-optimal performance while significantly reducing computational time. We introduce a novel user-centric QoE model based on visual attention to virtual objects, guiding adaptive resolution and frame rate selection. A dataset-driven evaluation demonstrates that, when compared against state-of-the-art approaches, our framework improves QoE by up to 50\%, reduces communication resource usage by 75\%, and achieves up to 35\% cost savings, while maintaining an average optimality gap of 5\%. Our proposed heuristics solve large-scale scenarios in under 0.1 seconds, highlighting their potential for real-time deployment in next-generation mobile networks.
format Preprint
id arxiv_https___arxiv_org_abs_2512_11667
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Toward Scalable VR-Cloud Gaming: An Attention-aware Adaptive Resource Allocation Framework for 6G Networks
Almeida, Gabriel
Esper, João Paulo
Nahum, Cleverson
Klautau, Aldebaro
Cardoso, Kleber Vieira
Networking and Internet Architecture
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a scalable and QoE-aware multi-stage optimization framework for resource allocation in VR-CG over 6G networks. Our solution decomposes the joint resource allocation problem into three interdependent stages: (i) user association and communication resource allocation; (ii) VR-CG game engine placement with adaptive multipath routing; and (iii) attention-aware scheduling and wireless resource allocation based on motion-to-photon latency. For each stage, we design specialized heuristic algorithms that achieve near-optimal performance while significantly reducing computational time. We introduce a novel user-centric QoE model based on visual attention to virtual objects, guiding adaptive resolution and frame rate selection. A dataset-driven evaluation demonstrates that, when compared against state-of-the-art approaches, our framework improves QoE by up to 50\%, reduces communication resource usage by 75\%, and achieves up to 35\% cost savings, while maintaining an average optimality gap of 5\%. Our proposed heuristics solve large-scale scenarios in under 0.1 seconds, highlighting their potential for real-time deployment in next-generation mobile networks.
title Toward Scalable VR-Cloud Gaming: An Attention-aware Adaptive Resource Allocation Framework for 6G Networks
topic Networking and Internet Architecture
url https://arxiv.org/abs/2512.11667