Aion: Towards Hierarchical 4D Scene Graphs with Temporal Flow Dynamics

Fuente: arXiv
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Autores principales: Catalano, Iacopo, Montijano, Eduardo, Civera, Javier, Placed, Julio A., Pena-Queralta, Jorge
Formato: Preprint
Publicado: 2025
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author Catalano, Iacopo
Montijano, Eduardo
Civera, Javier
Placed, Julio A.
Pena-Queralta, Jorge
author_facet Catalano, Iacopo
Montijano, Eduardo
Civera, Javier
Placed, Julio A.
Pena-Queralta, Jorge
contents Autonomous navigation in dynamic environments requires spatial representations that capture both semantic structure and temporal evolution. 3D Scene Graphs (3DSGs) provide hierarchical multi-resolution abstractions that encode geometry and semantics, but existing extensions toward dynamics largely focus on individual objects or agents. In parallel, Maps of Dynamics (MoDs) model typical motion patterns and temporal regularities, yet are usually tied to grid-based discretizations that lack semantic awareness and do not scale well to large environments. In this paper we introduce Aion, a framework that embeds temporal flow dynamics directly within a hierarchical 3DSG, effectively incorporating the temporal dimension. Aion employs a graph-based sparse MoD representation to capture motion flows over arbitrary time intervals and attaches them to navigational nodes in the scene graph, yielding more interpretable and scalable predictions that improve planning and interaction in complex dynamic environments. We provide the code at https://github.com/IacopomC/aion
format Preprint
id arxiv_https___arxiv_org_abs_2512_11903
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Aion: Towards Hierarchical 4D Scene Graphs with Temporal Flow Dynamics
Catalano, Iacopo
Montijano, Eduardo
Civera, Javier
Placed, Julio A.
Pena-Queralta, Jorge
Robotics
Computer Vision and Pattern Recognition
Autonomous navigation in dynamic environments requires spatial representations that capture both semantic structure and temporal evolution. 3D Scene Graphs (3DSGs) provide hierarchical multi-resolution abstractions that encode geometry and semantics, but existing extensions toward dynamics largely focus on individual objects or agents. In parallel, Maps of Dynamics (MoDs) model typical motion patterns and temporal regularities, yet are usually tied to grid-based discretizations that lack semantic awareness and do not scale well to large environments. In this paper we introduce Aion, a framework that embeds temporal flow dynamics directly within a hierarchical 3DSG, effectively incorporating the temporal dimension. Aion employs a graph-based sparse MoD representation to capture motion flows over arbitrary time intervals and attaches them to navigational nodes in the scene graph, yielding more interpretable and scalable predictions that improve planning and interaction in complex dynamic environments. We provide the code at https://github.com/IacopomC/aion
title Aion: Towards Hierarchical 4D Scene Graphs with Temporal Flow Dynamics
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.11903