Towards Interactive Intelligence for Digital Humans
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arXiv
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| Format: | Preprint |
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2025
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| author | Cai, Yiyi Chu, Xuangeng Gao, Xiwei Gong, Sitong Huang, Yifei Kang, Caixin Li, Kunhang Liu, Haiyang Liu, Ruicong Liu, Yun Ng, Dianwen Su, Zixiong Wu, Erwin Wu, Yuhan Yan, Dingkun Yan, Tianyu Zeng, Chang Zheng, Bo Zhou, You |
| author_facet | Cai, Yiyi Chu, Xuangeng Gao, Xiwei Gong, Sitong Huang, Yifei Kang, Caixin Li, Kunhang Liu, Haiyang Liu, Ruicong Liu, Yun Ng, Dianwen Su, Zixiong Wu, Erwin Wu, Yuhan Yan, Dingkun Yan, Tianyu Zeng, Chang Zheng, Bo Zhou, You |
| contents | We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an end-to-end framework composed of five specialized modules: Thinker, Talker, Face Animator, Body Animator, and Renderer. This unified architecture integrates cognitive reasoning with real-time multimodal embodiment to enable fluid, consistent interaction. Furthermore, we establish a new benchmark to rigorously evaluate the capabilities of interactive intelligence. Extensive experiments demonstrate that our framework achieves superior performance compared to state-of-the-art methods across all evaluated dimensions. Together, these contributions move digital humans beyond superficial imitation toward intelligent interaction. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2512_13674 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | Towards Interactive Intelligence for Digital Humans Cai, Yiyi Chu, Xuangeng Gao, Xiwei Gong, Sitong Huang, Yifei Kang, Caixin Li, Kunhang Liu, Haiyang Liu, Ruicong Liu, Yun Ng, Dianwen Su, Zixiong Wu, Erwin Wu, Yuhan Yan, Dingkun Yan, Tianyu Zeng, Chang Zheng, Bo Zhou, You Computer Vision and Pattern Recognition Computation and Language Graphics Human-Computer Interaction We introduce Interactive Intelligence, a novel paradigm of digital human that is capable of personality-aligned expression, adaptive interaction, and self-evolution. To realize this, we present Mio (Multimodal Interactive Omni-Avatar), an end-to-end framework composed of five specialized modules: Thinker, Talker, Face Animator, Body Animator, and Renderer. This unified architecture integrates cognitive reasoning with real-time multimodal embodiment to enable fluid, consistent interaction. Furthermore, we establish a new benchmark to rigorously evaluate the capabilities of interactive intelligence. Extensive experiments demonstrate that our framework achieves superior performance compared to state-of-the-art methods across all evaluated dimensions. Together, these contributions move digital humans beyond superficial imitation toward intelligent interaction. |
| title | Towards Interactive Intelligence for Digital Humans |
| topic | Computer Vision and Pattern Recognition Computation and Language Graphics Human-Computer Interaction |
| url | https://arxiv.org/abs/2512.13674 |