SonicMoE: Accelerating MoE with IO and Tile-aware Optimizations

Fuente: arXiv
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Main Authors: Guo, Wentao, Mishra, Mayank, Cheng, Xinle, Stoica, Ion, Dao, Tri
Format: Preprint
Published: 2025
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author Guo, Wentao
Mishra, Mayank
Cheng, Xinle
Stoica, Ion
Dao, Tri
author_facet Guo, Wentao
Mishra, Mayank
Cheng, Xinle
Stoica, Ion
Dao, Tri
contents Mixture of Experts (MoE) models have emerged as the de facto architecture for scaling up language models without significantly increasing the computational cost. Recent MoE models demonstrate a clear trend towards high expert granularity (smaller expert intermediate dimension) and higher sparsity (constant number of activated experts with a higher number of total experts), which improve model quality per FLOP. However, fine-grained MoEs suffer from increased activation memory footprint and reduced hardware efficiency due to higher IO costs, while sparser MoEs suffer from wasted computations due to padding in Grouped GEMM kernels. In response, we propose a memory-efficient algorithm to compute the forward and backward passes of MoEs with minimal activation caching for the backward pass. We also design GPU kernels that overlap memory IO with computation, benefiting all MoE architectures. Finally, we propose a novel "token rounding" method that minimizes the wasted compute due to padding in Grouped GEMM kernels. As a result, our method SonicMoE reduces activation memory by 45% and achieves a 1.86x compute throughput improvement on Hopper GPUs compared to ScatterMoE's BF16 MoE kernel for a fine-grained 7B MoE. Concretely, SonicMoE on 64 H100s achieves a training throughput of 213 billion tokens per day, comparable to ScatterMoE's 225 billion tokens per day on 96 H100s for a 7B MoE model training with FSDP-2 using the lm-engine codebase. On Blackwell GPUs, SonicMoE also achieves a 25% and 15% relative speedup on the forward and backward pass respectively compared to a highly optimized DeepGEMM baseline on OLMoE-sized 7B MoE models. Under high MoE sparsity settings, our tile-aware token rounding algorithm yields an additional 1.16x speedup on kernel execution time compared to vanilla top-K routing while maintaining similar downstream performance on Hopper GPUs. We open-source all our kernels.
format Preprint
id arxiv_https___arxiv_org_abs_2512_14080
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle SonicMoE: Accelerating MoE with IO and Tile-aware Optimizations
Guo, Wentao
Mishra, Mayank
Cheng, Xinle
Stoica, Ion
Dao, Tri
Machine Learning
Artificial Intelligence
Mixture of Experts (MoE) models have emerged as the de facto architecture for scaling up language models without significantly increasing the computational cost. Recent MoE models demonstrate a clear trend towards high expert granularity (smaller expert intermediate dimension) and higher sparsity (constant number of activated experts with a higher number of total experts), which improve model quality per FLOP. However, fine-grained MoEs suffer from increased activation memory footprint and reduced hardware efficiency due to higher IO costs, while sparser MoEs suffer from wasted computations due to padding in Grouped GEMM kernels. In response, we propose a memory-efficient algorithm to compute the forward and backward passes of MoEs with minimal activation caching for the backward pass. We also design GPU kernels that overlap memory IO with computation, benefiting all MoE architectures. Finally, we propose a novel "token rounding" method that minimizes the wasted compute due to padding in Grouped GEMM kernels. As a result, our method SonicMoE reduces activation memory by 45% and achieves a 1.86x compute throughput improvement on Hopper GPUs compared to ScatterMoE's BF16 MoE kernel for a fine-grained 7B MoE. Concretely, SonicMoE on 64 H100s achieves a training throughput of 213 billion tokens per day, comparable to ScatterMoE's 225 billion tokens per day on 96 H100s for a 7B MoE model training with FSDP-2 using the lm-engine codebase. On Blackwell GPUs, SonicMoE also achieves a 25% and 15% relative speedup on the forward and backward pass respectively compared to a highly optimized DeepGEMM baseline on OLMoE-sized 7B MoE models. Under high MoE sparsity settings, our tile-aware token rounding algorithm yields an additional 1.16x speedup on kernel execution time compared to vanilla top-K routing while maintaining similar downstream performance on Hopper GPUs. We open-source all our kernels.
title SonicMoE: Accelerating MoE with IO and Tile-aware Optimizations
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2512.14080