AnimaMimic: Imitating 3D Animation from Video Priors
Fuente:
arXiv
Saved in:
| Main Authors: | Xie, Tianyi, Chen, Yunuo, Guo, Yaowei, Yang, Yin, Zhou, Bolei, Terzopoulos, Demetri, Jiang, Ying, Jiang, Chenfanfu |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
MPM Lite: Linear Kernels and Integration without Particles
by: Feng, Xiang, et al.
Published: (2026)
by: Feng, Xiang, et al.
Published: (2026)
PhysAnimator: Physics-Guided Generative Cartoon Animation
by: Xie, Tianyi, et al.
Published: (2025)
by: Xie, Tianyi, et al.
Published: (2025)
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
by: Ma, Siyu, et al.
Published: (2025)
by: Ma, Siyu, et al.
Published: (2025)
Learn2Fold: Structured Origami Generation with World Model Planning
by: Huang, Yanjia, et al.
Published: (2026)
by: Huang, Yanjia, et al.
Published: (2026)
Substepping the Material Point Method
by: Jiang, Chenfanfu
Published: (2025)
by: Jiang, Chenfanfu
Published: (2025)
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
by: Xie, Tianyi, et al.
Published: (2023)
by: Xie, Tianyi, et al.
Published: (2023)
XPBI: Position-Based Dynamics with Smoothing Kernels Handles Continuum Inelasticity
by: Yu, Chang, et al.
Published: (2024)
by: Yu, Chang, et al.
Published: (2024)
3DGS$^2$: Near Second-order Converging 3D Gaussian Splatting
by: Lan, Lei, et al.
Published: (2025)
by: Lan, Lei, et al.
Published: (2025)
Elastic Locomotion with Mixed Second-order Differentiation
by: Shen, Siyuan, et al.
Published: (2024)
by: Shen, Siyuan, et al.
Published: (2024)
Penetration-free Solid-Fluid Interaction on Shells and Rods
by: Sun, Yuchen, et al.
Published: (2025)
by: Sun, Yuchen, et al.
Published: (2025)
HIL: Hybrid Imitation Learning of Diverse Parkour Skills from Videos
by: Wang, Jiashun, et al.
Published: (2025)
by: Wang, Jiashun, et al.
Published: (2025)
VoroLight: Learning Voronoi Surface Meshes via Sphere Intersection
by: Lu, Jiayin, et al.
Published: (2025)
by: Lu, Jiayin, et al.
Published: (2025)
ARM: Appearance Reconstruction Model for Relightable 3D Generation
by: Feng, Xiang, et al.
Published: (2024)
by: Feng, Xiang, et al.
Published: (2024)
AniClipart: Clipart Animation with Text-to-Video Priors
by: Wu, Ronghuan, et al.
Published: (2024)
by: Wu, Ronghuan, et al.
Published: (2024)
Real Time Animator: High-Quality Cartoon Style Transfer in 6 Animation Styles on Images and Videos
by: Yang, Liuxin, et al.
Published: (2025)
by: Yang, Liuxin, et al.
Published: (2025)
JGS2: Near Second-order Converging Jacobi/Gauss-Seidel for GPU Elastodynamics
by: Lan, Lei, et al.
Published: (2025)
by: Lan, Lei, et al.
Published: (2025)
Benchmarking Humanoid Imitation Learning with Motion Difficulty
by: Meng, Zhaorui, et al.
Published: (2025)
by: Meng, Zhaorui, et al.
Published: (2025)
R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
by: Wu, Zijie, et al.
Published: (2026)
by: Wu, Zijie, et al.
Published: (2026)
MimicKit: A Reinforcement Learning Framework for Motion Imitation and Control
by: Peng, Xue Bin
Published: (2025)
by: Peng, Xue Bin
Published: (2025)
Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
by: Guo, Zhiyang, et al.
Published: (2024)
by: Guo, Zhiyang, et al.
Published: (2024)
AniSora: Exploring the Frontiers of Animation Video Generation in the Sora Era
by: Jiang, Yudong, et al.
Published: (2024)
by: Jiang, Yudong, et al.
Published: (2024)
CFSum: A Transformer-Based Multi-Modal Video Summarization Framework With Coarse-Fine Fusion
by: Guo, Yaowei, et al.
Published: (2025)
by: Guo, Yaowei, et al.
Published: (2025)
3D Gaussian Model for Animation and Texturing
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
by: Wang, Xiangzhi Eric, et al.
Published: (2024)
Cloth Animation with Time-dependent Persistent Wrinkles
by: Gong, Deshan, et al.
Published: (2025)
by: Gong, Deshan, et al.
Published: (2025)
Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics
by: Li, Xuan, et al.
Published: (2025)
by: Li, Xuan, et al.
Published: (2025)
Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse
by: Lan, Lei, et al.
Published: (2024)
by: Lan, Lei, et al.
Published: (2024)
Volumetric Homogenization for Knitwear Simulation
by: Yuan, Chun, et al.
Published: (2024)
by: Yuan, Chun, et al.
Published: (2024)
DrawingSpinUp: 3D Animation from Single Character Drawings
by: Zhou, Jie, et al.
Published: (2024)
by: Zhou, Jie, et al.
Published: (2024)
Lightweight Predictive 3D Gaussian Splats
by: Cao, Junli, et al.
Published: (2024)
by: Cao, Junli, et al.
Published: (2024)
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
by: Chen, Yabo, et al.
Published: (2024)
by: Chen, Yabo, et al.
Published: (2024)
From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters
by: Zhou, Jie, et al.
Published: (2025)
by: Zhou, Jie, et al.
Published: (2025)
EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
by: Meng, Rang, et al.
Published: (2024)
by: Meng, Rang, et al.
Published: (2024)
Latent Dynamics for Full Body Avatar Animation
by: Peng, Shichong, et al.
Published: (2026)
by: Peng, Shichong, et al.
Published: (2026)
Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation
by: Zhong, Lei, et al.
Published: (2025)
by: Zhong, Lei, et al.
Published: (2025)
Articulated Kinematics Distillation from Video Diffusion Models
by: Li, Xuan, et al.
Published: (2025)
by: Li, Xuan, et al.
Published: (2025)
Adaptive GPU Kinetic Solver for Fluid-Granular Flows
by: Li, Xingqiao, et al.
Published: (2026)
by: Li, Xingqiao, et al.
Published: (2026)
AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation
by: Li, Mengtian, et al.
Published: (2025)
by: Li, Mengtian, et al.
Published: (2025)
Generative AI for 2D Character Animation
by: Guajardo, Jaime, et al.
Published: (2024)
by: Guajardo, Jaime, et al.
Published: (2024)
A Practical Style Transfer Pipeline for 3D Animation: Insights from Production R&D
by: Todo, Hideki, et al.
Published: (2024)
by: Todo, Hideki, et al.
Published: (2024)
AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
by: Huang, Yi-Hua, et al.
Published: (2026)
by: Huang, Yi-Hua, et al.
Published: (2026)
Similar Items
-
MPM Lite: Linear Kernels and Integration without Particles
by: Feng, Xiang, et al.
Published: (2026) -
PhysAnimator: Physics-Guided Generative Cartoon Animation
by: Xie, Tianyi, et al.
Published: (2025) -
GRIP: A General Robotic Incremental Potential Contact Simulation Dataset for Unified Deformable-Rigid Coupled Grasping
by: Ma, Siyu, et al.
Published: (2025) -
Learn2Fold: Structured Origami Generation with World Model Planning
by: Huang, Yanjia, et al.
Published: (2026) -
Substepping the Material Point Method
by: Jiang, Chenfanfu
Published: (2025)