Vector Prism: Animating Vector Graphics by Stratifying Semantic Structure
Fuente:
arXiv
Saved in:
| Main Authors: | Yun, Jooyeol, Choo, Jaegul |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Scaling Up Personalized Image Aesthetic Assessment via Task Vector Customization
by: Yun, Jooyeol, et al.
Published: (2024)
by: Yun, Jooyeol, et al.
Published: (2024)
Devil is in the Detail: Towards Injecting Fine Details of Image Prompt in Image Generation via Conflict-free Guidance and Stratified Attention
by: Jo, Kyungmin, et al.
Published: (2025)
by: Jo, Kyungmin, et al.
Published: (2025)
Enabling Region-Specific Control via Lassos in Point-Based Colorization
by: Lee, Sanghyeon, et al.
Published: (2024)
by: Lee, Sanghyeon, et al.
Published: (2024)
Regularized Training with Generated Datasets for Name-Only Transfer of Vision-Language Models
by: Park, Minho, et al.
Published: (2024)
by: Park, Minho, et al.
Published: (2024)
SphereDiff: Tuning-free 360° Static and Dynamic Panorama Generation via Spherical Latent Representation
by: Park, Minho, et al.
Published: (2025)
by: Park, Minho, et al.
Published: (2025)
DesignLab: Designing Slides Through Iterative Detection and Correction
by: Yun, Jooyeol, et al.
Published: (2025)
by: Yun, Jooyeol, et al.
Published: (2025)
Imagining the Unseen: Generative Location Modeling for Object Placement
by: Yun, Jooyeol, et al.
Published: (2024)
by: Yun, Jooyeol, et al.
Published: (2024)
GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Text
by: Shim, Gyumin, et al.
Published: (2025)
by: Shim, Gyumin, et al.
Published: (2025)
LINR Bridge: Vector Graphic Animation via Neural Implicits and Video Diffusion Priors
by: Gao, Wenshuo, et al.
Published: (2025)
by: Gao, Wenshuo, et al.
Published: (2025)
Skip-and-Play: Depth-Driven Pose-Preserved Image Generation for Any Objects
by: Jo, Kyungmin, et al.
Published: (2024)
by: Jo, Kyungmin, et al.
Published: (2024)
TCAN: Animating Human Images with Temporally Consistent Pose Guidance using Diffusion Models
by: Kim, Jeongho, et al.
Published: (2024)
by: Kim, Jeongho, et al.
Published: (2024)
VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation
by: Liang, Guotao, et al.
Published: (2026)
by: Liang, Guotao, et al.
Published: (2026)
VectorPainter: Advanced Stylized Vector Graphics Synthesis Using Stroke-Style Priors
by: Hu, Juncheng, et al.
Published: (2024)
by: Hu, Juncheng, et al.
Published: (2024)
Reason-SVG: Enhancing Structured Reasoning for Vector Graphics Generation with Reinforcement Learning
by: Xing, Ximing, et al.
Published: (2025)
by: Xing, Ximing, et al.
Published: (2025)
LottieGPT: Tokenizing Vector Animation for Autoregressive Generation
by: Chen, Junhao, et al.
Published: (2026)
by: Chen, Junhao, et al.
Published: (2026)
TV-LiVE: Training-Free, Text-Guided Video Editing via Layer Informed Vitality Exploitation
by: Kim, Min-Jung, et al.
Published: (2025)
by: Kim, Min-Jung, et al.
Published: (2025)
Controlling Your Image via Simplified Vector Graphics
by: Guo, Lanqing, et al.
Published: (2026)
by: Guo, Lanqing, et al.
Published: (2026)
Empowering LLMs to Understand and Generate Complex Vector Graphics
by: Xing, Ximing, et al.
Published: (2024)
by: Xing, Ximing, et al.
Published: (2024)
Temporal In-Context Fine-Tuning with Temporal Reasoning for Versatile Control of Video Diffusion Models
by: Kim, Kinam, et al.
Published: (2025)
by: Kim, Kinam, et al.
Published: (2025)
SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis
by: Hu, Teng, et al.
Published: (2024)
by: Hu, Teng, et al.
Published: (2024)
StrokeNUWA: Tokenizing Strokes for Vector Graphic Synthesis
by: Tang, Zecheng, et al.
Published: (2024)
by: Tang, Zecheng, et al.
Published: (2024)
Bezier Splatting for Fast and Differentiable Vector Graphics Rendering
by: Liu, Xi, et al.
Published: (2025)
by: Liu, Xi, et al.
Published: (2025)
OmniLottie: Generating Vector Animations via Parameterized Lottie Tokens
by: Yang, Yiying, et al.
Published: (2026)
by: Yang, Yiying, et al.
Published: (2026)
StarVector: Generating Scalable Vector Graphics Code from Images and Text
by: Rodriguez, Juan A., et al.
Published: (2023)
by: Rodriguez, Juan A., et al.
Published: (2023)
Empowering Vector Graphics with Consistently Arbitrary Viewing and View-dependent Visibility
by: Li, Yidi, et al.
Published: (2025)
by: Li, Yidi, et al.
Published: (2025)
OmniSVG: A Unified Scalable Vector Graphics Generation Model
by: Yang, Yiying, et al.
Published: (2025)
by: Yang, Yiying, et al.
Published: (2025)
Render-in-the-Loop: Vector Graphics Generation via Visual Self-Feedback
by: Liang, Guotao, et al.
Published: (2026)
by: Liang, Guotao, et al.
Published: (2026)
DesigNet: Learning to Draw Vector Graphics as Designers Do
by: Guija-Valiente, Tomas, et al.
Published: (2026)
by: Guija-Valiente, Tomas, et al.
Published: (2026)
VectorSynth: Fine-Grained Satellite Image Synthesis with Structured Semantics
by: Cher, Daniel, et al.
Published: (2025)
by: Cher, Daniel, et al.
Published: (2025)
Rendering-Aware Reinforcement Learning for Vector Graphics Generation
by: Rodriguez, Juan A., et al.
Published: (2025)
by: Rodriguez, Juan A., et al.
Published: (2025)
Bones Can't Be Triangles: Accurate and Efficient Vertebrae Keypoint Estimation through Collaborative Error Revision
by: Kim, Jinhee, et al.
Published: (2024)
by: Kim, Jinhee, et al.
Published: (2024)
Zero-Shot Head Swapping in Real-World Scenarios
by: Kang, Taewoong, et al.
Published: (2025)
by: Kang, Taewoong, et al.
Published: (2025)
Training Spatial-Frequency Visual Prompts and Probabilistic Clusters for Accurate Black-Box Transfer Learning
by: Cho, Wonwoo, et al.
Published: (2024)
by: Cho, Wonwoo, et al.
Published: (2024)
Enhancing Intrinsic Features for Debiasing via Investigating Class-Discerning Common Attributes in Bias-Contrastive Pair
by: Park, Jeonghoon, et al.
Published: (2024)
by: Park, Jeonghoon, et al.
Published: (2024)
What to Preserve and What to Transfer: Faithful, Identity-Preserving Diffusion-based Hairstyle Transfer
by: Chung, Chaeyeon, et al.
Published: (2024)
by: Chung, Chaeyeon, et al.
Published: (2024)
Leveraging Large Language Models For Scalable Vector Graphics Processing: A Review
by: Malashenko, Boris, et al.
Published: (2025)
by: Malashenko, Boris, et al.
Published: (2025)
From Wardrobe to Canvas: Wardrobe Polyptych LoRA for Part-level Controllable Human Image Generation
by: Kim, Jeongho, et al.
Published: (2025)
by: Kim, Jeongho, et al.
Published: (2025)
Learning to See What You Need: Gaze Attention for Multimodal Large Language Models
by: Song, Junha, et al.
Published: (2026)
by: Song, Junha, et al.
Published: (2026)
Visually Descriptive Language Model for Vector Graphics Reasoning
by: Wang, Zhenhailong, et al.
Published: (2024)
by: Wang, Zhenhailong, et al.
Published: (2024)
RL makes MLLMs see better than SFT
by: Song, Junha, et al.
Published: (2025)
by: Song, Junha, et al.
Published: (2025)
Similar Items
-
Scaling Up Personalized Image Aesthetic Assessment via Task Vector Customization
by: Yun, Jooyeol, et al.
Published: (2024) -
Devil is in the Detail: Towards Injecting Fine Details of Image Prompt in Image Generation via Conflict-free Guidance and Stratified Attention
by: Jo, Kyungmin, et al.
Published: (2025) -
Enabling Region-Specific Control via Lassos in Point-Based Colorization
by: Lee, Sanghyeon, et al.
Published: (2024) -
Regularized Training with Generated Datasets for Name-Only Transfer of Vision-Language Models
by: Park, Minho, et al.
Published: (2024) -
SphereDiff: Tuning-free 360° Static and Dynamic Panorama Generation via Spherical Latent Representation
by: Park, Minho, et al.
Published: (2025)