Guardado en:
| Autores principales: | Li, Zizhang, Zhang, Cheng, Li, Zhengqin, Howard-Jenkins, Henry, Lv, Zhaoyang, Geng, Chen, Wu, Jiajun, Newcombe, Richard, Engel, Jakob, Dong, Zhao |
|---|---|
| Formato: | Preprint |
| Publicado: |
2025
|
| Materias: | |
| Acceso en línea: | https://arxiv.org/abs/2512.14671 |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
por: Xu, Zhen, et al.
Publicado: (2025)
por: Xu, Zhen, et al.
Publicado: (2025)
LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows
por: Li, Zhengqin, et al.
Publicado: (2026)
por: Li, Zhengqin, et al.
Publicado: (2026)
Monocular Online Reconstruction with Enhanced Detail Preservation
por: Wu, Songyin, et al.
Publicado: (2025)
por: Wu, Songyin, et al.
Publicado: (2025)
JRM: Joint Reconstruction Model for Multiple Objects without Alignment
por: Wu, Qirui, et al.
Publicado: (2026)
por: Wu, Qirui, et al.
Publicado: (2026)
Photoreal Scene Reconstruction from an Egocentric Device
por: Lv, Zhaoyang, et al.
Publicado: (2025)
por: Lv, Zhaoyang, et al.
Publicado: (2025)
ShapeR: Robust Conditional 3D Shape Generation from Casual Captures
por: Siddiqui, Yawar, et al.
Publicado: (2026)
por: Siddiqui, Yawar, et al.
Publicado: (2026)
Human-in-the-Loop Local Corrections of 3D Scene Layouts via Infilling
por: Xie, Christopher, et al.
Publicado: (2025)
por: Xie, Christopher, et al.
Publicado: (2025)
LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields
por: Li, Zhengqin, et al.
Publicado: (2025)
por: Li, Zhengqin, et al.
Publicado: (2025)
SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model
por: Avetisyan, Armen, et al.
Publicado: (2024)
por: Avetisyan, Armen, et al.
Publicado: (2024)
PerpetualWonder: Long-Horizon Action-Conditioned 4D Scene Generation
por: Zhan, Jiahao, et al.
Publicado: (2026)
por: Zhan, Jiahao, et al.
Publicado: (2026)
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
por: Lin, Chieh Hubert, et al.
Publicado: (2025)
por: Lin, Chieh Hubert, et al.
Publicado: (2025)
LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World
por: Yang, Nan, et al.
Publicado: (2026)
por: Yang, Nan, et al.
Publicado: (2026)
Neural-PBIR Reconstruction of Shape, Material, and Illumination
por: Sun, Cheng, et al.
Publicado: (2023)
por: Sun, Cheng, et al.
Publicado: (2023)
The Scene Language: Representing Scenes with Programs, Words, and Embeddings
por: Zhang, Yunzhi, et al.
Publicado: (2024)
por: Zhang, Yunzhi, et al.
Publicado: (2024)
Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Dataset
por: Dong, Zhao, et al.
Publicado: (2025)
por: Dong, Zhao, et al.
Publicado: (2025)
VertexRegen: Mesh Generation with Continuous Level of Detail
por: Zhang, Xiang, et al.
Publicado: (2025)
por: Zhang, Xiang, et al.
Publicado: (2025)
Product of Experts for Visual Generation
por: Zhang, Yunzhi, et al.
Publicado: (2025)
por: Zhang, Yunzhi, et al.
Publicado: (2025)
Boxer: Robust Lifting of Open-World 2D Bounding Boxes to 3D
por: DeTone, Daniel, et al.
Publicado: (2026)
por: DeTone, Daniel, et al.
Publicado: (2026)
Sonata: Self-Supervised Learning of Reliable Point Representations
por: Wu, Xiaoyang, et al.
Publicado: (2025)
por: Wu, Xiaoyang, et al.
Publicado: (2025)
3D Congealing: 3D-Aware Image Alignment in the Wild
por: Zhang, Yunzhi, et al.
Publicado: (2024)
por: Zhang, Yunzhi, et al.
Publicado: (2024)
Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos
por: Sun, Keqiang, et al.
Publicado: (2023)
por: Sun, Keqiang, et al.
Publicado: (2023)
Learning Implicit Representation for Reconstructing Articulated Objects
por: Zhang, Hao, et al.
Publicado: (2024)
por: Zhang, Hao, et al.
Publicado: (2024)
Learning the 3D Fauna of the Web
por: Li, Zizhang, et al.
Publicado: (2024)
por: Li, Zizhang, et al.
Publicado: (2024)
RealWonder: Real-Time Physical Action-Conditioned Video Generation
por: Liu, Wei, et al.
Publicado: (2026)
por: Liu, Wei, et al.
Publicado: (2026)
ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals
por: Li, Xuelu, et al.
Publicado: (2026)
por: Li, Xuelu, et al.
Publicado: (2026)
ART: Anonymous Region Transformer for Variable Multi-Layer Transparent Image Generation
por: Pu, Yifan, et al.
Publicado: (2025)
por: Pu, Yifan, et al.
Publicado: (2025)
Benchmarking Egocentric Visual-Inertial SLAM at City Scale
por: Krishnan, Anusha, et al.
Publicado: (2025)
por: Krishnan, Anusha, et al.
Publicado: (2025)
NARF24: Estimating Articulated Object Structure for Implicit Rendering
por: Lewis, Stanley, et al.
Publicado: (2024)
por: Lewis, Stanley, et al.
Publicado: (2024)
WonderPlay: Dynamic 3D Scene Generation from a Single Image and Actions
por: Li, Zizhang, et al.
Publicado: (2025)
por: Li, Zizhang, et al.
Publicado: (2025)
SPLATART: Articulated Gaussian Splatting with Estimated Object Structure
por: Lewis, Stanley, et al.
Publicado: (2025)
por: Lewis, Stanley, et al.
Publicado: (2025)
Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints
por: Guo, Lijun, et al.
Publicado: (2026)
por: Guo, Lijun, et al.
Publicado: (2026)
Segment This Thing: Foveated Tokenization for Efficient Point-Prompted Segmentation
por: Schmidt, Tanner, et al.
Publicado: (2025)
por: Schmidt, Tanner, et al.
Publicado: (2025)
SAOR: Single-View Articulated Object Reconstruction
por: Aygün, Mehmet, et al.
Publicado: (2023)
por: Aygün, Mehmet, et al.
Publicado: (2023)
NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data
por: DeTone, Daniel, et al.
Publicado: (2026)
por: DeTone, Daniel, et al.
Publicado: (2026)
MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction
por: Li, Haitian, et al.
Publicado: (2026)
por: Li, Haitian, et al.
Publicado: (2026)
MeshArt: Generating Articulated Meshes with Structure-Guided Transformers
por: Gao, Daoyi, et al.
Publicado: (2024)
por: Gao, Daoyi, et al.
Publicado: (2024)
LARM: A Large Articulated-Object Reconstruction Model
por: Yuan, Sylvia, et al.
Publicado: (2025)
por: Yuan, Sylvia, et al.
Publicado: (2025)
DRAWER: Digital Reconstruction and Articulation With Environment Realism
por: Xia, Hongchi, et al.
Publicado: (2025)
por: Xia, Hongchi, et al.
Publicado: (2025)
KineDiff3D: Kinematic-Aware Diffusion for Category-Level Articulated Object Shape Reconstruction and Generation
por: Xu, WenBo, et al.
Publicado: (2025)
por: Xu, WenBo, et al.
Publicado: (2025)
NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
por: Fischer, Michael, et al.
Publicado: (2024)
por: Fischer, Michael, et al.
Publicado: (2024)
Ejemplares similares
-
4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
por: Xu, Zhen, et al.
Publicado: (2025) -
LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows
por: Li, Zhengqin, et al.
Publicado: (2026) -
Monocular Online Reconstruction with Enhanced Detail Preservation
por: Wu, Songyin, et al.
Publicado: (2025) -
JRM: Joint Reconstruction Model for Multiple Objects without Alignment
por: Wu, Qirui, et al.
Publicado: (2026) -
Photoreal Scene Reconstruction from an Egocentric Device
por: Lv, Zhaoyang, et al.
Publicado: (2025)