One Size Doesn't Fit All: Age-Aware Gamification Mechanics for Multimedia Learning Environments
Fuente:
arXiv
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| Autores principales: | , , |
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| Formato: | Preprint |
| Publicado: |
2025
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| _version_ | 1866911324429090816 |
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| author | Kaißer, Sarah Kleffmann, Markus Schaaff, Kristina |
| author_facet | Kaißer, Sarah Kleffmann, Markus Schaaff, Kristina |
| contents | Gamification is widely used in digital learning. However, most systems neglect age-related differences. This paper investigates how gamification can be designed in an age-aware way to address learners' diverse motivational and cognitive needs. Based on a targeted literature review, we present a mapping of age groups, mechanics, and effects. Furthermore, we derive five design principles for age-specific gamification and identify three technical patterns for implementation in multimedia learning environments. The results indicate that gamification is not universally effective, but rather requires a differentiated design to support engagement and inclusivity across the lifespan. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2512_15630 |
| institution | arXiv |
| publishDate | 2025 |
| record_format | arxiv |
| spellingShingle | One Size Doesn't Fit All: Age-Aware Gamification Mechanics for Multimedia Learning Environments Kaißer, Sarah Kleffmann, Markus Schaaff, Kristina Multimedia Human-Computer Interaction Gamification is widely used in digital learning. However, most systems neglect age-related differences. This paper investigates how gamification can be designed in an age-aware way to address learners' diverse motivational and cognitive needs. Based on a targeted literature review, we present a mapping of age groups, mechanics, and effects. Furthermore, we derive five design principles for age-specific gamification and identify three technical patterns for implementation in multimedia learning environments. The results indicate that gamification is not universally effective, but rather requires a differentiated design to support engagement and inclusivity across the lifespan. |
| title | One Size Doesn't Fit All: Age-Aware Gamification Mechanics for Multimedia Learning Environments |
| topic | Multimedia Human-Computer Interaction |
| url | https://arxiv.org/abs/2512.15630 |