A Fast Volumetric Capture and Reconstruction Pipeline for Dynamic Point Clouds and Gaussian Splats

Fuente: arXiv
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Main Authors: Charisoudis, Athanasios, Croci, Simone, Yung, Lam Kit, Frossard, Pascal, Smolic, Aljosa
Format: Preprint
Published: 2025
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author Charisoudis, Athanasios
Croci, Simone
Yung, Lam Kit
Frossard, Pascal
Smolic, Aljosa
author_facet Charisoudis, Athanasios
Croci, Simone
Yung, Lam Kit
Frossard, Pascal
Smolic, Aljosa
contents We present a fast and efficient volumetric capture and reconstruction system that processes either RGB-D or RGB-only input to generate 3D representations in the form of point clouds and Gaussian splats. For Gaussian splat reconstructions, we took the GPS-Gaussian regressor and improved it, enabling high-quality reconstructions with minimal overhead. The system is designed for easy setup and deployment, supporting in-the-wild operation under uncontrolled illumination and arbitrary backgrounds, as well as flexible camera configurations, including sparse setups, arbitrary camera numbers and baselines. Captured data can be exported in standard formats such as PLY, MPEG V-PCC, and SPLAT, and visualized through a web-based viewer or Unity/Unreal plugins. A live on-location preview of both input and reconstruction is available at 5-10 FPS. We present qualitative findings focused on deployability and targeted ablations. The complete framework is open-source, facilitating reproducibility and further research.
format Preprint
id arxiv_https___arxiv_org_abs_2512_15719
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle A Fast Volumetric Capture and Reconstruction Pipeline for Dynamic Point Clouds and Gaussian Splats
Charisoudis, Athanasios
Croci, Simone
Yung, Lam Kit
Frossard, Pascal
Smolic, Aljosa
Graphics
Image and Video Processing
We present a fast and efficient volumetric capture and reconstruction system that processes either RGB-D or RGB-only input to generate 3D representations in the form of point clouds and Gaussian splats. For Gaussian splat reconstructions, we took the GPS-Gaussian regressor and improved it, enabling high-quality reconstructions with minimal overhead. The system is designed for easy setup and deployment, supporting in-the-wild operation under uncontrolled illumination and arbitrary backgrounds, as well as flexible camera configurations, including sparse setups, arbitrary camera numbers and baselines. Captured data can be exported in standard formats such as PLY, MPEG V-PCC, and SPLAT, and visualized through a web-based viewer or Unity/Unreal plugins. A live on-location preview of both input and reconstruction is available at 5-10 FPS. We present qualitative findings focused on deployability and targeted ablations. The complete framework is open-source, facilitating reproducibility and further research.
title A Fast Volumetric Capture and Reconstruction Pipeline for Dynamic Point Clouds and Gaussian Splats
topic Graphics
Image and Video Processing
url https://arxiv.org/abs/2512.15719