Mind the Gaze: Improving the Usability of Dwell Input by Adapting Gaze Targets Based on Viewing Distance

Fuente: arXiv
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Autores principales: Namnakani, Omar, Abdrabou, Yasmeen, Fiani, Cristina, Williamson, John H., Khamis, Mohamed
Formato: Preprint
Publicado: 2025
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author Namnakani, Omar
Abdrabou, Yasmeen
Fiani, Cristina
Williamson, John H.
Khamis, Mohamed
author_facet Namnakani, Omar
Abdrabou, Yasmeen
Fiani, Cristina
Williamson, John H.
Khamis, Mohamed
contents Dwell input shows promise for handheld mobile contexts, but its performance is impacted by target size and viewing distance. While fixed target sizes suffice in static setups, in mobile settings, frequent posture changes alter viewing distances, which in turn distort perceived size and hinder dwell performance. We address this through GAUI, a Gaze-based Adaptive User Interface that dynamically resizes targets to maximise performance at the given viewing distance. In a two-phased study (N=24), GAUI leveraged the strengths of its distance-responsive design, outperforming the large UI static baseline in task time, and being less error-prone than the small UI static baseline. It was rated the most preferred interface overall. Participants reflected on using GAUI in six different postures. We discuss how their experience is impacted by posture, and propose guidelines for designing context-aware adaptive UIs for dwell interfaces on handheld mobile devices that maximise performance.
format Preprint
id arxiv_https___arxiv_org_abs_2512_16366
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Mind the Gaze: Improving the Usability of Dwell Input by Adapting Gaze Targets Based on Viewing Distance
Namnakani, Omar
Abdrabou, Yasmeen
Fiani, Cristina
Williamson, John H.
Khamis, Mohamed
Human-Computer Interaction
H.5.2
Dwell input shows promise for handheld mobile contexts, but its performance is impacted by target size and viewing distance. While fixed target sizes suffice in static setups, in mobile settings, frequent posture changes alter viewing distances, which in turn distort perceived size and hinder dwell performance. We address this through GAUI, a Gaze-based Adaptive User Interface that dynamically resizes targets to maximise performance at the given viewing distance. In a two-phased study (N=24), GAUI leveraged the strengths of its distance-responsive design, outperforming the large UI static baseline in task time, and being less error-prone than the small UI static baseline. It was rated the most preferred interface overall. Participants reflected on using GAUI in six different postures. We discuss how their experience is impacted by posture, and propose guidelines for designing context-aware adaptive UIs for dwell interfaces on handheld mobile devices that maximise performance.
title Mind the Gaze: Improving the Usability of Dwell Input by Adapting Gaze Targets Based on Viewing Distance
topic Human-Computer Interaction
H.5.2
url https://arxiv.org/abs/2512.16366