Sceniris: A Fast Procedural Scene Generation Framework

Fuente: arXiv
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Hauptverfasser: Shang, Jinghuan, Patel, Harsh, Gong, Ran, Schmeckpeper, Karl
Format: Preprint
Veröffentlicht: 2025
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author Shang, Jinghuan
Patel, Harsh
Gong, Ran
Schmeckpeper, Karl
author_facet Shang, Jinghuan
Patel, Harsh
Gong, Ran
Schmeckpeper, Karl
contents Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we introduce Sceniris, a highly efficient procedural scene generation framework for rapidly generating large-scale, collision-free scene variations. Sceniris also provides an optional robot reachability check, providing manipulation-feasible scenes for robot tasks. Sceniris is designed for maximum efficiency by addressing the primary performance limitations of the prior method, Scene Synthesizer. Leveraging batch sampling and faster collision checking in cuRobo, Sceniris achieves at least 234x speed-up over Scene Synthesizer. Sceniris also expands the object-wise spatial relationships available in prior work to support diverse scene requirements. Our code is available at https://github.com/rai-inst/sceniris
format Preprint
id arxiv_https___arxiv_org_abs_2512_16896
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Sceniris: A Fast Procedural Scene Generation Framework
Shang, Jinghuan
Patel, Harsh
Gong, Ran
Schmeckpeper, Karl
Robotics
Computer Vision and Pattern Recognition
Graphics
Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we introduce Sceniris, a highly efficient procedural scene generation framework for rapidly generating large-scale, collision-free scene variations. Sceniris also provides an optional robot reachability check, providing manipulation-feasible scenes for robot tasks. Sceniris is designed for maximum efficiency by addressing the primary performance limitations of the prior method, Scene Synthesizer. Leveraging batch sampling and faster collision checking in cuRobo, Sceniris achieves at least 234x speed-up over Scene Synthesizer. Sceniris also expands the object-wise spatial relationships available in prior work to support diverse scene requirements. Our code is available at https://github.com/rai-inst/sceniris
title Sceniris: A Fast Procedural Scene Generation Framework
topic Robotics
Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2512.16896