Explorable Ideas: Externalizing Ideas as Explorable Environments

Fuente: arXiv
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Main Authors: Jung, Euijun, Lee, Jingyu, Kim, Minji, Lee, Youngki
Format: Preprint
Published: 2025
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author Jung, Euijun
Lee, Jingyu
Kim, Minji
Lee, Youngki
author_facet Jung, Euijun
Lee, Jingyu
Kim, Minji
Lee, Youngki
contents Working with abstract information often relies on static, symbolic representations that constrain exploration. We introduce Explorable Ideas, a framework that externalizes abstract concepts into explorable environments where physical navigation coordinates conceptual exploration. To investigate its practical value, we designed Idea Islands, a VR probe for ideation tasks, and conducted two controlled studies with 19 participants. Results show that overview perspectives foster strategic breadth while immersion sustains engagement through embodied presence, and that seamless transitions enable flexible workflows combining both modes. These findings validate the framework's design considerations and yield design implications for building future systems that treat information as explorable territory across creative, educational, and knowledge-intensive domains.
format Preprint
id arxiv_https___arxiv_org_abs_2512_17017
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Explorable Ideas: Externalizing Ideas as Explorable Environments
Jung, Euijun
Lee, Jingyu
Kim, Minji
Lee, Youngki
Human-Computer Interaction
Working with abstract information often relies on static, symbolic representations that constrain exploration. We introduce Explorable Ideas, a framework that externalizes abstract concepts into explorable environments where physical navigation coordinates conceptual exploration. To investigate its practical value, we designed Idea Islands, a VR probe for ideation tasks, and conducted two controlled studies with 19 participants. Results show that overview perspectives foster strategic breadth while immersion sustains engagement through embodied presence, and that seamless transitions enable flexible workflows combining both modes. These findings validate the framework's design considerations and yield design implications for building future systems that treat information as explorable territory across creative, educational, and knowledge-intensive domains.
title Explorable Ideas: Externalizing Ideas as Explorable Environments
topic Human-Computer Interaction
url https://arxiv.org/abs/2512.17017