Explorable Ideas: Externalizing Ideas as Explorable Environments
Fuente:
arXiv
Saved in:
| Main Authors: | Jung, Euijun, Lee, Jingyu, Kim, Minji, Lee, Youngki |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Virtualizing a Collaboration Task as an Interactable Environment and Installing it on Real World
by: Jung, Euijun, et al.
Published: (2025)
by: Jung, Euijun, et al.
Published: (2025)
Evaluating Authoring Tools with the Explorable Authoring Requirements
by: Salmen, Frederic, et al.
Published: (2024)
by: Salmen, Frederic, et al.
Published: (2024)
Explorable Theorems: Making Written Theorems Explorable by Grounding Them in Formal Representations
by: Kambhamettu, Hita, et al.
Published: (2026)
by: Kambhamettu, Hita, et al.
Published: (2026)
SelfIE: Self-Initiated Explorable Instructions Towards Enhanced User Experience
by: Kim, Hyeongcheol, et al.
Published: (2024)
by: Kim, Hyeongcheol, et al.
Published: (2024)
IdeaBlocks: Expressing and Reusing Divergent Intents for Graphic Design Exploration using Generative AI
by: Choi, DaEun, et al.
Published: (2025)
by: Choi, DaEun, et al.
Published: (2025)
Immersed in my Ideas: Using Virtual Reality and Multimodal Interactions to Visualize Users' Ideas and Thoughts
by: Xing, Yunhao, et al.
Published: (2024)
by: Xing, Yunhao, et al.
Published: (2024)
The Effect of Idea Elaboration on the Automatic Assessment of Idea Originality
by: Domanti, Umberto, et al.
Published: (2026)
by: Domanti, Umberto, et al.
Published: (2026)
IdeaSynth: Iterative Research Idea Development Through Evolving and Composing Idea Facets with Literature-Grounded Feedback
by: Pu, Kevin, et al.
Published: (2024)
by: Pu, Kevin, et al.
Published: (2024)
Examining Augmented Virtuality Impairment Simulation for Mobile App Accessibility Design
by: Choo, Kenny Tsu Wei, et al.
Published: (2025)
by: Choo, Kenny Tsu Wei, et al.
Published: (2025)
Facilitating Asynchronous Idea Generation and Selection with Chatbots
by: Shin, Joongi, et al.
Published: (2025)
by: Shin, Joongi, et al.
Published: (2025)
Functional connectivity guided deep neural network for decoding high-level visual imagery
by: Kwon, Byoung-Hee, et al.
Published: (2025)
by: Kwon, Byoung-Hee, et al.
Published: (2025)
Empath-D: VR-based Empathetic App Design for Accessibility
by: Kim, Wonjung, et al.
Published: (2025)
by: Kim, Wonjung, et al.
Published: (2025)
Who Defines "Best"? Towards Interactive, User-Defined Evaluation of LLM Leaderboards
by: Jung, Minji, et al.
Published: (2026)
by: Jung, Minji, et al.
Published: (2026)
Rapid AIdeation: Generating Ideas With the Self and in Collaboration With Large Language Models
by: Lim, Gionnieve, et al.
Published: (2024)
by: Lim, Gionnieve, et al.
Published: (2024)
How Problematic Writer-AI Interactions (Rather than Problematic AI) Hinder Writers' Idea Generation
by: Umarova, Khonzoda, et al.
Published: (2025)
by: Umarova, Khonzoda, et al.
Published: (2025)
Are Semantic Networks Associated with Idea Originality in Artificial Creativity? A Comparison with Human Agents
by: Domanti, Umberto, et al.
Published: (2026)
by: Domanti, Umberto, et al.
Published: (2026)
C2Ideas: Supporting Creative Interior Color Design Ideation with Large Language Model
by: Hou, Yihan, et al.
Published: (2024)
by: Hou, Yihan, et al.
Published: (2024)
NexusAI: Enabling Design Space Exploration of Ideas through Cognitive Abstraction and Functional Decomposition
by: Wang, Anqi, et al.
Published: (2026)
by: Wang, Anqi, et al.
Published: (2026)
Echo-Teddy: Preliminary Design and Development of Large Language Model-based Social Robot for Autistic Students
by: Lee, Unggi, et al.
Published: (2025)
by: Lee, Unggi, et al.
Published: (2025)
Fostering Joint Innovation: A Global Online Platform for Ideas Sharing and Collaboration
by: Jamali, Hossein, et al.
Published: (2024)
by: Jamali, Hossein, et al.
Published: (2024)
"We Have No Idea How Models will Behave in Production until Production": How Engineers Operationalize Machine Learning
by: Shankar, Shreya, et al.
Published: (2024)
by: Shankar, Shreya, et al.
Published: (2024)
Zeitgeist-Aware Multimodal (ZAM) Datasets of Pro-Eating Disorder Short-Form Videos: An Idea Worth Researching
by: Shaveet, Eden, et al.
Published: (2026)
by: Shaveet, Eden, et al.
Published: (2026)
What Makes an Educational Robot Game Fun? Framework Analysis of Children's Design Ideas
by: Sanoubari, Elaheh, et al.
Published: (2024)
by: Sanoubari, Elaheh, et al.
Published: (2024)
Examining and Addressing Barriers to Diversity in LLM-Generated Ideas
by: Deng, Yuting, et al.
Published: (2026)
by: Deng, Yuting, et al.
Published: (2026)
Beyond Text: Probing K-12 Educators' Perspectives and Ideas for Learning Opportunities Leveraging Multimodal Large Language Models
by: Tseng, Tiffany, et al.
Published: (2025)
by: Tseng, Tiffany, et al.
Published: (2025)
How AI Ideas Affect the Creativity, Diversity, and Evolution of Human Ideas: Evidence From a Large, Dynamic Experiment
by: Ashkinaze, Joshua, et al.
Published: (2024)
by: Ashkinaze, Joshua, et al.
Published: (2024)
Modeling Sequential Design Actions as Designer Externalization on an Infinite Canvas
by: Yun, Yejin, et al.
Published: (2026)
by: Yun, Yejin, et al.
Published: (2026)
ComposeOn Academy: Transforming Melodic Ideas into Complete Compositions Integrating Music Learning
by: Pu, Hongxi, et al.
Published: (2025)
by: Pu, Hongxi, et al.
Published: (2025)
A Room to Roam: Reset Prediction Based on Physical Object Placement for Redirected Walking
by: Chun, Sulim, et al.
Published: (2024)
by: Chun, Sulim, et al.
Published: (2024)
Reactive Writers: How Co-Writing with AI Changes How We Engage with Ideas
by: Bhat, Advait, et al.
Published: (2026)
by: Bhat, Advait, et al.
Published: (2026)
CookAR: Affordance Augmentations in Wearable AR to Support Kitchen Tool Interactions for People with Low Vision
by: Lee, Jaewook, et al.
Published: (2024)
by: Lee, Jaewook, et al.
Published: (2024)
Predicting Selection Intention in Real-Time with Bayesian-based ML Model in Unimodal Gaze Interaction
by: Jo, Taewoo, et al.
Published: (2024)
by: Jo, Taewoo, et al.
Published: (2024)
"It's a Good Idea to Put It Into Words": Writing `Rudders' in the Initial Stages of Visualization Design
by: Stokes, Chase, et al.
Published: (2024)
by: Stokes, Chase, et al.
Published: (2024)
LitPivot: Developing Well-Situated Research Ideas Through Dynamic Contextualization and Critique within the Literature Landscape
by: Kambhamettu, Hita, et al.
Published: (2026)
by: Kambhamettu, Hita, et al.
Published: (2026)
Amplifying Minority Voices: AI-Mediated Devil's Advocate System for Inclusive Group Decision-Making
by: Lee, Soohwan, et al.
Published: (2025)
by: Lee, Soohwan, et al.
Published: (2025)
WatchHand: Enabling Continuous Hand Pose Tracking On Off-the-Shelf Smartwatches
by: Kim, Jiwan, et al.
Published: (2026)
by: Kim, Jiwan, et al.
Published: (2026)
Conversational Agents as Catalysts for Critical Thinking: Challenging Social Influence in Group Decision-making
by: Lee, Soohwan, et al.
Published: (2025)
by: Lee, Soohwan, et al.
Published: (2025)
VIVID: Human-AI Collaborative Authoring of Vicarious Dialogues from Lecture Videos
by: Choi, Seulgi, et al.
Published: (2024)
by: Choi, Seulgi, et al.
Published: (2024)
ModSandbox: Facilitating Online Community Moderation Through Error Prediction and Improvement of Automated Rules
by: Song, Jean Y., et al.
Published: (2022)
by: Song, Jean Y., et al.
Published: (2022)
QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR
by: Kim, Taejun, et al.
Published: (2025)
by: Kim, Taejun, et al.
Published: (2025)
Similar Items
-
Virtualizing a Collaboration Task as an Interactable Environment and Installing it on Real World
by: Jung, Euijun, et al.
Published: (2025) -
Evaluating Authoring Tools with the Explorable Authoring Requirements
by: Salmen, Frederic, et al.
Published: (2024) -
Explorable Theorems: Making Written Theorems Explorable by Grounding Them in Formal Representations
by: Kambhamettu, Hita, et al.
Published: (2026) -
SelfIE: Self-Initiated Explorable Instructions Towards Enhanced User Experience
by: Kim, Hyeongcheol, et al.
Published: (2024) -
IdeaBlocks: Expressing and Reusing Divergent Intents for Graphic Design Exploration using Generative AI
by: Choi, DaEun, et al.
Published: (2025)