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Main Authors: Wang, Junying, Xu, Yuanlu, Tretschk, Edith, Wang, Ziyan, Ianina, Anastasia, Bozic, Aljaz, Neumann, Ulrich, Tung, Tony
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2512.17094
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author Wang, Junying
Xu, Yuanlu
Tretschk, Edith
Wang, Ziyan
Ianina, Anastasia
Bozic, Aljaz
Neumann, Ulrich
Tung, Tony
author_facet Wang, Junying
Xu, Yuanlu
Tretschk, Edith
Wang, Ziyan
Ianina, Anastasia
Bozic, Aljaz
Neumann, Ulrich
Tung, Tony
contents The creation of photorealistic dynamic hair remains a major challenge in digital human modeling because of the complex motions, occlusions, and light scattering. Existing methods often resort to static capture and physics-based models that do not scale as they require manual parameter fine-tuning to handle the diversity of hairstyles and motions, and heavy computation to obtain high-quality appearance. In this paper, we present Dynamic Gaussian Hair (DGH), a novel framework that efficiently learns hair dynamics and appearance. We propose: (1) a coarse-to-fine model that learns temporally coherent hair motion dynamics across diverse hairstyles; (2) a strand-guided optimization module that learns a dynamic 3D Gaussian representation for hair appearance with support for differentiable rendering, enabling gradient-based learning of view-consistent appearance under motion. Unlike prior simulation-based pipelines, our approach is fully data-driven, scales with training data, and generalizes across various hairstyles and head motion sequences. Additionally, DGH can be seamlessly integrated into a 3D Gaussian avatar framework, enabling realistic, animatable hair for high-fidelity avatar representation. DGH achieves promising geometry and appearance results, providing a scalable, data-driven alternative to physics-based simulation and rendering.
format Preprint
id arxiv_https___arxiv_org_abs_2512_17094
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle DGH: Dynamic Gaussian Hair
Wang, Junying
Xu, Yuanlu
Tretschk, Edith
Wang, Ziyan
Ianina, Anastasia
Bozic, Aljaz
Neumann, Ulrich
Tung, Tony
Computer Vision and Pattern Recognition
The creation of photorealistic dynamic hair remains a major challenge in digital human modeling because of the complex motions, occlusions, and light scattering. Existing methods often resort to static capture and physics-based models that do not scale as they require manual parameter fine-tuning to handle the diversity of hairstyles and motions, and heavy computation to obtain high-quality appearance. In this paper, we present Dynamic Gaussian Hair (DGH), a novel framework that efficiently learns hair dynamics and appearance. We propose: (1) a coarse-to-fine model that learns temporally coherent hair motion dynamics across diverse hairstyles; (2) a strand-guided optimization module that learns a dynamic 3D Gaussian representation for hair appearance with support for differentiable rendering, enabling gradient-based learning of view-consistent appearance under motion. Unlike prior simulation-based pipelines, our approach is fully data-driven, scales with training data, and generalizes across various hairstyles and head motion sequences. Additionally, DGH can be seamlessly integrated into a 3D Gaussian avatar framework, enabling realistic, animatable hair for high-fidelity avatar representation. DGH achieves promising geometry and appearance results, providing a scalable, data-driven alternative to physics-based simulation and rendering.
title DGH: Dynamic Gaussian Hair
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.17094