Saved in:
| Main Authors: | Wang, Junying, Xu, Yuanlu, Tretschk, Edith, Wang, Ziyan, Ianina, Anastasia, Bozic, Aljaz, Neumann, Ulrich, Tung, Tony |
|---|---|
| Format: | Preprint |
| Published: |
2025
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2512.17094 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement
by: Recasens, David, et al.
Published: (2026)
by: Recasens, David, et al.
Published: (2026)
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
by: Höllein, Lukas, et al.
Published: (2024)
by: Höllein, Lukas, et al.
Published: (2024)
3DGH: 3D Head Generation with Composable Hair and Face
by: He, Chengan, et al.
Published: (2025)
by: He, Chengan, et al.
Published: (2025)
Quaffure: Real-Time Quasi-Static Neural Hair Simulation
by: Stuyck, Tuur, et al.
Published: (2024)
by: Stuyck, Tuur, et al.
Published: (2024)
HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion
by: Chang, Di, et al.
Published: (2026)
by: Chang, Di, et al.
Published: (2026)
ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image
by: Pesavento, Marco, et al.
Published: (2024)
by: Pesavento, Marco, et al.
Published: (2024)
2DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Reconstruction
by: Yu, Ruihan, et al.
Published: (2024)
by: Yu, Ruihan, et al.
Published: (2024)
Meta-Optimization for Higher Model Generalizability in Single-Image Depth Prediction
by: Wu, Cho-Ying, et al.
Published: (2023)
by: Wu, Cho-Ying, et al.
Published: (2023)
Fast Image-based Neural Relighting with Translucency-Reflection Modeling
by: Zhu, Shizhan, et al.
Published: (2023)
by: Zhu, Shizhan, et al.
Published: (2023)
Boosting Generalizability towards Zero-Shot Cross-Dataset Single-Image Indoor Depth by Meta-Initialization
by: Wu, Cho-Ying, et al.
Published: (2024)
by: Wu, Cho-Ying, et al.
Published: (2024)
HHAvatar: Gaussian Head Avatar with Dynamic Hairs
by: Liao, Zhanfeng, et al.
Published: (2023)
by: Liao, Zhanfeng, et al.
Published: (2023)
GaussianHair: Hair Modeling and Rendering with Light-aware Gaussians
by: Luo, Haimin, et al.
Published: (2024)
by: Luo, Haimin, et al.
Published: (2024)
3D Mesh Editing using Masked LRMs
by: Gao, Will, et al.
Published: (2024)
by: Gao, Will, et al.
Published: (2024)
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
by: Gao, Quankai, et al.
Published: (2024)
by: Gao, Quankai, et al.
Published: (2024)
NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
by: Fischer, Michael, et al.
Published: (2024)
by: Fischer, Michael, et al.
Published: (2024)
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
by: Höllein, Lukas, et al.
Published: (2024)
by: Höllein, Lukas, et al.
Published: (2024)
HairGS: Hair Strand Reconstruction based on 3D Gaussian Splatting
by: Pan, Yimin, et al.
Published: (2025)
by: Pan, Yimin, et al.
Published: (2025)
HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars
by: Kim, Byungjun, et al.
Published: (2025)
by: Kim, Byungjun, et al.
Published: (2025)
SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair
by: Wang, Zidu, et al.
Published: (2025)
by: Wang, Zidu, et al.
Published: (2025)
HairFormer: Transformer-Based Dynamic Neural Hair Simulation
by: Zhang, Joy Xiaoji, et al.
Published: (2025)
by: Zhang, Joy Xiaoji, et al.
Published: (2025)
DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
by: Xu, Qiangeng, et al.
Published: (2019)
by: Xu, Qiangeng, et al.
Published: (2019)
CGHair: Compact Gaussian Hair Reconstruction with Card Clustering
by: Luo, Haimin, et al.
Published: (2026)
by: Luo, Haimin, et al.
Published: (2026)
HairDiffusion: Vivid Multi-Colored Hair Editing via Latent Diffusion
by: Zeng, Yu, et al.
Published: (2024)
by: Zeng, Yu, et al.
Published: (2024)
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
by: Mihajlovic, Marko, et al.
Published: (2024)
by: Mihajlovic, Marko, et al.
Published: (2024)
Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians
by: Gao, Quankai, et al.
Published: (2025)
by: Gao, Quankai, et al.
Published: (2025)
Human Hair Reconstruction with Strand-Aligned 3D Gaussians
by: Zakharov, Egor, et al.
Published: (2024)
by: Zakharov, Egor, et al.
Published: (2024)
RoHM: Robust Human Motion Reconstruction via Diffusion
by: Zhang, Siwei, et al.
Published: (2024)
by: Zhang, Siwei, et al.
Published: (2024)
A 96pJ/Frame/Pixel and 61pJ/Event Anti-UAV System with Hybrid Object Tracking Modes
by: Lu, Yuncheng, et al.
Published: (2025)
by: Lu, Yuncheng, et al.
Published: (2025)
DEGSTalk: Decomposed Per-Embedding Gaussian Fields for Hair-Preserving Talking Face Synthesis
by: Deng, Kaijun, et al.
Published: (2024)
by: Deng, Kaijun, et al.
Published: (2024)
Stable-Hair v2: Real-World Hair Transfer via Multiple-View Diffusion Model
by: Sun, Kuiyuan, et al.
Published: (2025)
by: Sun, Kuiyuan, et al.
Published: (2025)
Synergy between 3DMM and 3D Landmarks for Accurate 3D Facial Geometry
by: Wu, Cho-Ying, et al.
Published: (2021)
by: Wu, Cho-Ying, et al.
Published: (2021)
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
by: Condor, Jorge, et al.
Published: (2024)
by: Condor, Jorge, et al.
Published: (2024)
Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization
by: Wang, Junying, et al.
Published: (2025)
by: Wang, Junying, et al.
Published: (2025)
Stable-Hair: Real-World Hair Transfer via Diffusion Model
by: Zhang, Yuxuan, et al.
Published: (2024)
by: Zhang, Yuxuan, et al.
Published: (2024)
Scene Completeness-Aware Lidar Depth Completion for Driving Scenario
by: Wu, Cho-Ying, et al.
Published: (2020)
by: Wu, Cho-Ying, et al.
Published: (2020)
Neuralocks: Real-Time Dynamic Neural Hair Simulation
by: Lin, Gene Wei-Chin, et al.
Published: (2025)
by: Lin, Gene Wei-Chin, et al.
Published: (2025)
PoGDiff: Product-of-Gaussians Diffusion Models for Imbalanced Text-to-Image Generation
by: Wang, Ziyan, et al.
Published: (2025)
by: Wang, Ziyan, et al.
Published: (2025)
GeomHair: Reconstruction of Hair Strands from Colorless 3D Scans
by: Lazuardi, Rachmadio Noval, et al.
Published: (2025)
by: Lazuardi, Rachmadio Noval, et al.
Published: (2025)
MonoHair: High-Fidelity Hair Modeling from a Monocular Video
by: Wu, Keyu, et al.
Published: (2024)
by: Wu, Keyu, et al.
Published: (2024)
Dynamic Gaussian Scene Reconstruction from Unsynchronized Videos
by: Xu, Zhixin, et al.
Published: (2025)
by: Xu, Zhixin, et al.
Published: (2025)
Similar Items
-
PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement
by: Recasens, David, et al.
Published: (2026) -
3DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardt
by: Höllein, Lukas, et al.
Published: (2024) -
3DGH: 3D Head Generation with Composable Hair and Face
by: He, Chengan, et al.
Published: (2025) -
Quaffure: Real-Time Quasi-Static Neural Hair Simulation
by: Stuyck, Tuur, et al.
Published: (2024) -
HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion
by: Chang, Di, et al.
Published: (2026)