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Hauptverfasser: Wang, Qilong, Ming, Xiaofan, Lin, Zhenyi, Li, Jinwen, Ren, Dongwei, Zuo, Wangmeng, Hu, Qinghua
Format: Preprint
Veröffentlicht: 2025
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Online-Zugang:https://arxiv.org/abs/2512.17573
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author Wang, Qilong
Ming, Xiaofan
Lin, Zhenyi
Li, Jinwen
Ren, Dongwei
Zuo, Wangmeng
Hu, Qinghua
author_facet Wang, Qilong
Ming, Xiaofan
Lin, Zhenyi
Li, Jinwen
Ren, Dongwei
Zuo, Wangmeng
Hu, Qinghua
contents Virtual furniture synthesis, which seamlessly integrates reference objects into indoor scenes while maintaining geometric coherence and visual realism, holds substantial promise for home design and e-commerce applications. However, this field remains underexplored due to the scarcity of reproducible benchmarks and the limitations of existing image composition methods in achieving high-fidelity furniture synthesis while preserving background integrity. To overcome these challenges, we first present RoomBench++, a comprehensive and publicly available benchmark dataset tailored for this task. It consists of 112,851 training pairs and 1,832 testing pairs drawn from both real-world indoor videos and realistic home design renderings, thereby supporting robust training and evaluation under practical conditions. Then, we propose RoomEditor++, a versatile diffusion-based architecture featuring a parameter-sharing dual diffusion backbone, which is compatible with both U-Net and DiT architectures. This design unifies the feature extraction and inpainting processes for reference and background images. Our in-depth analysis reveals that the parameter-sharing mechanism enforces aligned feature representations, facilitating precise geometric transformations, texture preservation, and seamless integration. Extensive experiments validate that RoomEditor++ is superior over state-of-the-art approaches in terms of quantitative metrics, qualitative assessments, and human preference studies, while highlighting its strong generalization to unseen indoor scenes and general scenes without task-specific fine-tuning. The dataset and source code are available at \url{https://github.com/stonecutter-21/roomeditor}.
format Preprint
id arxiv_https___arxiv_org_abs_2512_17573
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle RoomEditor++: A Parameter-Sharing Diffusion Architecture for High-Fidelity Furniture Synthesis
Wang, Qilong
Ming, Xiaofan
Lin, Zhenyi
Li, Jinwen
Ren, Dongwei
Zuo, Wangmeng
Hu, Qinghua
Computer Vision and Pattern Recognition
Virtual furniture synthesis, which seamlessly integrates reference objects into indoor scenes while maintaining geometric coherence and visual realism, holds substantial promise for home design and e-commerce applications. However, this field remains underexplored due to the scarcity of reproducible benchmarks and the limitations of existing image composition methods in achieving high-fidelity furniture synthesis while preserving background integrity. To overcome these challenges, we first present RoomBench++, a comprehensive and publicly available benchmark dataset tailored for this task. It consists of 112,851 training pairs and 1,832 testing pairs drawn from both real-world indoor videos and realistic home design renderings, thereby supporting robust training and evaluation under practical conditions. Then, we propose RoomEditor++, a versatile diffusion-based architecture featuring a parameter-sharing dual diffusion backbone, which is compatible with both U-Net and DiT architectures. This design unifies the feature extraction and inpainting processes for reference and background images. Our in-depth analysis reveals that the parameter-sharing mechanism enforces aligned feature representations, facilitating precise geometric transformations, texture preservation, and seamless integration. Extensive experiments validate that RoomEditor++ is superior over state-of-the-art approaches in terms of quantitative metrics, qualitative assessments, and human preference studies, while highlighting its strong generalization to unseen indoor scenes and general scenes without task-specific fine-tuning. The dataset and source code are available at \url{https://github.com/stonecutter-21/roomeditor}.
title RoomEditor++: A Parameter-Sharing Diffusion Architecture for High-Fidelity Furniture Synthesis
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2512.17573