Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface

Fuente: arXiv
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Main Authors: Zhao, Yujie, Fan, Hongwei, Chen, Di, Chen, Shengcong, Chen, Liliang, Li, Xiaoqi, Ren, Guanghui, Dong, Hao
Format: Preprint
Published: 2025
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author Zhao, Yujie
Fan, Hongwei
Chen, Di
Chen, Shengcong
Chen, Liliang
Li, Xiaoqi
Ren, Guanghui
Dong, Hao
author_facet Zhao, Yujie
Fan, Hongwei
Chen, Di
Chen, Shengcong
Chen, Liliang
Li, Xiaoqi
Ren, Guanghui
Dong, Hao
contents Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for spatial generalization in manipulation tasks. To reduce repetitive data collection, we present Real2Edit2Real, a framework that generates new demonstrations by bridging 3D editability with 2D visual data through a 3D control interface. Our approach first reconstructs scene geometry from multi-view RGB observations with a metric-scale 3D reconstruction model. Based on the reconstructed geometry, we perform depth-reliable 3D editing on point clouds to generate new manipulation trajectories while geometrically correcting the robot poses to recover physically consistent depth, which serves as a reliable condition for synthesizing new demonstrations. Finally, we propose a multi-conditional video generation model guided by depth as the primary control signal, together with action, edge, and ray maps, to synthesize spatially augmented multi-view manipulation videos. Experiments on four real-world manipulation tasks demonstrate that policies trained on data generated from only 1-5 source demonstrations can match or outperform those trained on 50 real-world demonstrations, improving data efficiency by up to 10-50x. Moreover, experimental results on height and texture editing demonstrate the framework's flexibility and extensibility, indicating its potential to serve as a unified data generation framework. Project website is https://real2edit2real.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2512_19402
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface
Zhao, Yujie
Fan, Hongwei
Chen, Di
Chen, Shengcong
Chen, Liliang
Li, Xiaoqi
Ren, Guanghui
Dong, Hao
Robotics
Computer Vision and Pattern Recognition
Graphics
Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for spatial generalization in manipulation tasks. To reduce repetitive data collection, we present Real2Edit2Real, a framework that generates new demonstrations by bridging 3D editability with 2D visual data through a 3D control interface. Our approach first reconstructs scene geometry from multi-view RGB observations with a metric-scale 3D reconstruction model. Based on the reconstructed geometry, we perform depth-reliable 3D editing on point clouds to generate new manipulation trajectories while geometrically correcting the robot poses to recover physically consistent depth, which serves as a reliable condition for synthesizing new demonstrations. Finally, we propose a multi-conditional video generation model guided by depth as the primary control signal, together with action, edge, and ray maps, to synthesize spatially augmented multi-view manipulation videos. Experiments on four real-world manipulation tasks demonstrate that policies trained on data generated from only 1-5 source demonstrations can match or outperform those trained on 50 real-world demonstrations, improving data efficiency by up to 10-50x. Moreover, experimental results on height and texture editing demonstrate the framework's flexibility and extensibility, indicating its potential to serve as a unified data generation framework. Project website is https://real2edit2real.github.io/.
title Real2Edit2Real: Generating Robotic Demonstrations via a 3D Control Interface
topic Robotics
Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2512.19402