Discrete-Time Mean Field Type Games: Probabilistic Setup

Fuente: arXiv
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Main Authors: Lambrecht, Grégoire, Laurière, Mathieu
Format: Preprint
Published: 2025
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author Lambrecht, Grégoire
Laurière, Mathieu
author_facet Lambrecht, Grégoire
Laurière, Mathieu
contents We introduce a general probabilistic framework for discrete-time, infinite-horizon discounted Mean Field Type Games (MFTGs) with both global common noise and team-specific common noises. In our model, agents are allowed to use randomized actions, both at the individual level and at the team level. We formalize the concept of Mean Field Markov Games (MFMGs) and establish a connection between closed-loop policies in MFTGs and Markov policies in MFMGs through different layers of randomization. By leveraging recent results on infinite-horizon discounted games with infinite compact state-action spaces, we prove the existence of an optimal closed-loop policy for the original MFTG when the state spaces are at most countable and the action spaces are general Polish spaces. We also present an example satisfying our assumptions, called Mean Field Drift of Intentions, where the dynamics are strongly randomized, and we establish the existence of a Nash equilibrium using our theoretical results.
format Preprint
id arxiv_https___arxiv_org_abs_2512_24313
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Discrete-Time Mean Field Type Games: Probabilistic Setup
Lambrecht, Grégoire
Laurière, Mathieu
Optimization and Control
We introduce a general probabilistic framework for discrete-time, infinite-horizon discounted Mean Field Type Games (MFTGs) with both global common noise and team-specific common noises. In our model, agents are allowed to use randomized actions, both at the individual level and at the team level. We formalize the concept of Mean Field Markov Games (MFMGs) and establish a connection between closed-loop policies in MFTGs and Markov policies in MFMGs through different layers of randomization. By leveraging recent results on infinite-horizon discounted games with infinite compact state-action spaces, we prove the existence of an optimal closed-loop policy for the original MFTG when the state spaces are at most countable and the action spaces are general Polish spaces. We also present an example satisfying our assumptions, called Mean Field Drift of Intentions, where the dynamics are strongly randomized, and we establish the existence of a Nash equilibrium using our theoretical results.
title Discrete-Time Mean Field Type Games: Probabilistic Setup
topic Optimization and Control
url https://arxiv.org/abs/2512.24313