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Main Authors: Saha, Purushottam, Chakraborty, Avirup, Sarkar, Sourish, Maitra, Subhamoy, Mukherjee, Diganta, Mukherjee, Tridib
Format: Preprint
Published: 2025
Subjects:
Online Access:https://arxiv.org/abs/2601.00024
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author Saha, Purushottam
Chakraborty, Avirup
Sarkar, Sourish
Maitra, Subhamoy
Mukherjee, Diganta
Mukherjee, Tridib
author_facet Saha, Purushottam
Chakraborty, Avirup
Sarkar, Sourish
Maitra, Subhamoy
Mukherjee, Diganta
Mukherjee, Tridib
contents The 13-card variant of Classic Indian Rummy is a sequential game of incomplete information that requires probabilistic reasoning and combinatorial decision-making. This paper proposes a rule-based framework for strategic play, driven by a new hand-evaluation metric termed MinDist. The metric modifies the MinScore metric by quantifying the edit distance between a hand and the nearest valid configuration, thereby capturing structural proximity to completion. We design a computationally efficient algorithm derived from the MinScore algorithm, leveraging dynamic pruning and pattern caching to exactly calculate this metric during play. Opponent hand-modeling is also incorporated within a two-player zero-sum simulation framework, and the resulting strategies are evaluated using statistical hypothesis testing. Empirical results show significant improvement in win rates for MinDist-based agents over traditional heuristics, providing a formal and interpretable step toward algorithmic Rummy strategy design.
format Preprint
id arxiv_https___arxiv_org_abs_2601_00024
institution arXiv
publishDate 2025
record_format arxiv
spellingShingle Quantitative Rule-Based Strategy modeling in Classic Indian Rummy: A Metric Optimization Approach
Saha, Purushottam
Chakraborty, Avirup
Sarkar, Sourish
Maitra, Subhamoy
Mukherjee, Diganta
Mukherjee, Tridib
Artificial Intelligence
Computer Science and Game Theory
91(Primary), 05(Secondary)
The 13-card variant of Classic Indian Rummy is a sequential game of incomplete information that requires probabilistic reasoning and combinatorial decision-making. This paper proposes a rule-based framework for strategic play, driven by a new hand-evaluation metric termed MinDist. The metric modifies the MinScore metric by quantifying the edit distance between a hand and the nearest valid configuration, thereby capturing structural proximity to completion. We design a computationally efficient algorithm derived from the MinScore algorithm, leveraging dynamic pruning and pattern caching to exactly calculate this metric during play. Opponent hand-modeling is also incorporated within a two-player zero-sum simulation framework, and the resulting strategies are evaluated using statistical hypothesis testing. Empirical results show significant improvement in win rates for MinDist-based agents over traditional heuristics, providing a formal and interpretable step toward algorithmic Rummy strategy design.
title Quantitative Rule-Based Strategy modeling in Classic Indian Rummy: A Metric Optimization Approach
topic Artificial Intelligence
Computer Science and Game Theory
91(Primary), 05(Secondary)
url https://arxiv.org/abs/2601.00024