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Autori principali: Wang, Miaowei, Zadrożny, Jakub, Mac Aodha, Oisin, Vaxman, Amir
Natura: Preprint
Pubblicazione: 2026
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Accesso online:https://arxiv.org/abs/2601.00504
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author Wang, Miaowei
Zadrożny, Jakub
Mac Aodha, Oisin
Vaxman, Amir
author_facet Wang, Miaowei
Zadrożny, Jakub
Mac Aodha, Oisin
Vaxman, Amir
contents Accurately simulating existing 3D objects and a wide variety of materials often demands expert knowledge and time-consuming physical parameter tuning to achieve the desired dynamic behavior. We introduce MotionPhysics, an end-to-end differentiable framework that infers plausible physical parameters from a user-provided natural language prompt for a chosen 3D scene of interest, removing the need for guidance from ground-truth trajectories or annotated videos. Our approach first utilizes a multimodal large language model to estimate material parameter values, which are constrained to lie within plausible ranges. We further propose a learnable motion distillation loss that extracts robust motion priors from pretrained video diffusion models while minimizing appearance and geometry inductive biases to guide the simulation. We evaluate MotionPhysics across more than thirty scenarios, including real-world, human-designed, and AI-generated 3D objects, spanning a wide range of materials such as elastic solids, metals, foams, sand, and both Newtonian and non-Newtonian fluids. We demonstrate that MotionPhysics produces visually realistic dynamic simulations guided by natural language, surpassing the state of the art while automatically determining physically plausible parameters. The code and project page are available at: https://wangmiaowei.github.io/MotionPhysics.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2601_00504
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation
Wang, Miaowei
Zadrożny, Jakub
Mac Aodha, Oisin
Vaxman, Amir
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Accurately simulating existing 3D objects and a wide variety of materials often demands expert knowledge and time-consuming physical parameter tuning to achieve the desired dynamic behavior. We introduce MotionPhysics, an end-to-end differentiable framework that infers plausible physical parameters from a user-provided natural language prompt for a chosen 3D scene of interest, removing the need for guidance from ground-truth trajectories or annotated videos. Our approach first utilizes a multimodal large language model to estimate material parameter values, which are constrained to lie within plausible ranges. We further propose a learnable motion distillation loss that extracts robust motion priors from pretrained video diffusion models while minimizing appearance and geometry inductive biases to guide the simulation. We evaluate MotionPhysics across more than thirty scenarios, including real-world, human-designed, and AI-generated 3D objects, spanning a wide range of materials such as elastic solids, metals, foams, sand, and both Newtonian and non-Newtonian fluids. We demonstrate that MotionPhysics produces visually realistic dynamic simulations guided by natural language, surpassing the state of the art while automatically determining physically plausible parameters. The code and project page are available at: https://wangmiaowei.github.io/MotionPhysics.github.io/.
title MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2601.00504